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static void | disk2d_check_changes (GF_Node *node, Drawable *stack, GF_TraverseState *tr_state) |
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static void | TraverseDisk2D (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_disk2d (GF_Compositor *compositor, GF_Node *node) |
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static void | arc2d_check_changes (GF_Node *node, Drawable *stack, GF_TraverseState *tr_state) |
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static void | TraverseArc2D (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_arc2d (GF_Compositor *compositor, GF_Node *node) |
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static void | polyline2d_check_changes (GF_Node *node, Drawable *stack, GF_TraverseState *tr_state) |
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static void | TraversePolyline2D (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_polyline2d (GF_Compositor *compositor, GF_Node *node) |
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static void | triangleset2d_check_changes (GF_Node *node, Drawable *stack, GF_TraverseState *tr_state) |
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static void | TraverseTriangleSet2D (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_triangle_set2d (GF_Compositor *compositor, GF_Node *node) |
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static void | build_polypoint2d (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraversePolypoint2D (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_polypoint2d (GF_Compositor *compositor, GF_Node *node) |
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static void | build_line_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseLineSet (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_lineset (GF_Compositor *compositor, GF_Node *node) |
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static void | BuildTriangleSet (GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid) |
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static void | build_triangle_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseTriangleSet (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_triangle_set (GF_Compositor *compositor, GF_Node *node) |
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static void | build_indexed_triangle_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseIndexedTriangleSet (GF_Node *node, void *rs, Bool is_destroy) |
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static void | ITS_SetIndex (GF_Node *node, GF_Route *route) |
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void | compositor_init_indexed_triangle_set (GF_Compositor *compositor, GF_Node *node) |
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static void | BuildTriangleStripSet (GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *stripList, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid) |
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static void | build_triangle_strip_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseTriangleStripSet (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_triangle_strip_set (GF_Compositor *compositor, GF_Node *node) |
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static void | build_indexed_triangle_strip_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseIndexedTriangleStripSet (GF_Node *node, void *rs, Bool is_destroy) |
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static void | ITSS_SetIndex (GF_Node *node, GF_Route *route) |
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void | compositor_init_indexed_triangle_strip_set (GF_Compositor *compositor, GF_Node *node) |
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static void | BuildTriangleFanSet (GF_Mesh *mesh, GF_Node *_coords, GF_Node *_color, GF_Node *_txcoords, GF_Node *_normal, MFInt32 *fanList, MFInt32 *indices, Bool normalPerVertex, Bool ccw, Bool solid) |
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static void | build_triangle_fan_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseTriangleFanSet (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_triangle_fan_set (GF_Compositor *compositor, GF_Node *node) |
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static void | build_indexed_triangle_fan_set (GF_Node *node, Drawable3D *stack, GF_TraverseState *tr_state) |
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static void | TraverseIndexedTriangleFanSet (GF_Node *node, void *rs, Bool is_destroy) |
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static void | ITFS_SetIndex (GF_Node *node, GF_Route *route) |
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void | compositor_init_indexed_triangle_fan_set (GF_Compositor *compositor, GF_Node *node) |
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