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void | compositor_init_audiosource (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_audiosource_modified (GF_Node *node) |
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void | compositor_init_audioclip (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_audioclip_modified (GF_Node *node) |
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void | compositor_init_audiobuffer (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_audiobuffer_modified (GF_Node *node) |
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void | compositor_init_animationstream (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_animationstream_modified (GF_Node *node) |
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void | compositor_init_timesensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_timesensor_modified (GF_Node *node) |
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void | compositor_init_imagetexture (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_imagetexture_modified (GF_Node *node) |
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GF_TextureHandler * | it_get_texture (GF_Node *node) |
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void | compositor_init_movietexture (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_movietexture_modified (GF_Node *node) |
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GF_TextureHandler * | mt_get_texture (GF_Node *node) |
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void | compositor_init_pixeltexture (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | pt_get_texture (GF_Node *node) |
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void | PreDestroyBindable (GF_Node *bindable, GF_List *stack_list) |
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Bool | Bindable_GetIsBound (GF_Node *bindable) |
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void | Bindable_SetIsBound (GF_Node *bindable, Bool val) |
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void | Bindable_OnSetBind (GF_Node *bindable, GF_List *stack_list, GF_List *for_stack) |
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void | BindableStackDelete (GF_List *stack) |
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void | Bindable_SetSetBind (GF_Node *bindable, Bool val) |
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void | Bindable_SetSetBindEx (GF_Node *bindable, Bool val, GF_List *stack) |
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void | compositor_init_lineprops (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_background2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_background2d_modified (GF_Node *node) |
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DrawableContext * | b2d_get_context (M_Background2D *ptr, GF_List *from_stack) |
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void | compositor_init_bitmap (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_colortransform (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_circle (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_curve2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_ellipse (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_group (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_orderedgroup (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_pointset2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_rectangle (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_shape (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_switch (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_transform2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_transformmatrix2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_indexed_line_set2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_indexed_face_set2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_bitwrapper (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_viewport (GF_Compositor *compositor, GF_Node *node) |
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void | tr_mx2d_get_matrix (GF_Node *n, GF_Matrix2D *mat) |
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void | compositor_init_anchor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_disc_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_plane_sensor2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_proximity_sensor2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_touch_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_static_group (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_sound2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_radial_gradient (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_linear_gradient (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_mattetexture (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_layer2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_form (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_layout (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_layout_modified (GF_Compositor *compositor, GF_Node *node) |
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GF_SensorHandler * | compositor_mpeg4_layout_get_sensor_handler (GF_Node *node) |
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void | compositor_init_path_layout (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_compositetexture2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_compositetexture3d (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | compositor_get_composite_texture (GF_Node *node) |
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void | compositor_adjust_scale (GF_Node *node, Fixed *sx, Fixed *sy) |
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Bool | compositor_is_composite_texture (GF_Node *appear) |
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Bool | compositor_compositetexture_handle_event (GF_Compositor *compositor, GF_Node *composite_appear, GF_Event *ev, Bool is_flush) |
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void | compositor_compositetexture_sensor_delete (GF_Node *composite_appear, GF_SensorHandler *hdl) |
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void | compositor_init_text (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_billboard (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_collision (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_lod (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_transform (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_proximity_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_plane_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_cylinder_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_sphere_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_visibility_sensor (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_box (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_cone (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_cylinder (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_sphere (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_point_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_ifs (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_ils (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_elevation_grid (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_extrusion (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_non_linear_deformer (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_sound (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_viewpoint (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_navigation_info (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_fog (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_spot_light (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_point_light (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_directional_light (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_layer3d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_background (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_background_modified (GF_Node *node) |
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void | compositor_init_disk2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_arc2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_polyline2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_triangle_set2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_polypoint2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_lineset (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_triangle_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_indexed_triangle_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_triangle_strip_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_indexed_triangle_strip_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_triangle_fan_set (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_indexed_triangle_fan_set (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | compositor_mpeg4_get_gradient_texture (GF_Node *node) |
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void | gf_sc_init_hardcoded_proto (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | gf_sc_hardcoded_proto_get_texture_handler (GF_Node *n) |
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void | compositor_extrude_text (GF_Node *node, GF_TraverseState *tr_state, GF_Mesh *mesh, MFVec3f *thespine, Fixed creaseAngle, Bool begin_cap, Bool end_cap, MFRotation *spine_ori, MFVec2f *spine_scale, Bool txAlongSpine) |
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void | compositor_init_envtest (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_envtest_modified (GF_Node *node) |
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void | compositor_evaluate_envtests (GF_Compositor *compositor, u32 param_type) |
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void | compositor_init_svg_svg (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_g (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_defs (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_switch (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_rect (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_circle (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_ellipse (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_line (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_polyline (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_polygon (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_path (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_a (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_linearGradient (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_radialGradient (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_solidColor (GF_Compositor *compositor, GF_Node *node) |
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Bool | compositor_svg_solid_color_dirty (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_stop (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_clip_path (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_image (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_video (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_audio (GF_Compositor *compositor, GF_Node *node, Bool slaved_timing) |
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void | compositor_init_svg_use (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_animation (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_foreign_object (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_text (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_tspan (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_textarea (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_tbreak (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_font (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_glyph (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_font_face_uri (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_svg_updates (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | compositor_svg_get_gradient_texture (GF_Node *node) |
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GF_TextureHandler * | compositor_svg_get_image_texture (GF_Node *node) |
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Bool | compositor_svg_get_viewport (GF_Node *n, GF_Rect *rc) |
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void | svg_pause_animation (GF_Node *n, Bool pause) |
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void | svg_pause_audio (GF_Node *n, Bool pause) |
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void | svg_pause_video (GF_Node *n, Bool pause) |
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void | compositor_svg_video_modified (GF_Compositor *compositor, GF_Node *node) |
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