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Bool | gf_irect_overlaps (GF_IRect *rc1, GF_IRect *rc2) |
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void | gf_irect_intersect (GF_IRect *rc1, GF_IRect *rc2) |
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GF_Rect | gf_rect_ft (GF_IRect *rc) |
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DrawableContext * | visual_2d_get_drawable_context (GF_VisualManager *visual) |
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void | visual_2d_remove_last_context (GF_VisualManager *visual) |
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void | visual_2d_drawable_delete (GF_VisualManager *visual, struct _drawable *drawable) |
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void | visual_2d_setup_projection (GF_VisualManager *visual, GF_TraverseState *tr_state) |
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GF_Err | visual_2d_init_draw (GF_VisualManager *visual, GF_TraverseState *tr_state) |
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Bool | gf_irect_inside (GF_IRect *rc1, GF_IRect *rc2) |
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void | ra_union_rect (GF_RectArray *ra, GF_IRect *rc) |
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static u32 | gf_irect_relation (GF_IRect *rc1, GF_IRect *rc2) |
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void | ra_refresh (GF_RectArray *ra) |
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static u32 | register_context_rect (GF_RectArray *ra, DrawableContext *ctx, u32 ctx_idx, DrawableContext **first_opaque) |
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static void | register_dirty_rect (GF_RectArray *ra, GF_IRect *rc) |
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Bool | visual_2d_terminate_draw (GF_VisualManager *visual, GF_TraverseState *tr_state) |
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Bool | visual_2d_draw_frame (GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual) |
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void | visual_2d_pick_node (GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) |
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