libgpac
Documentation of the core library of GPAC
|
Data Structures | |
struct | GF_RectArrayEntry |
struct | GF_RectArray |
struct | _drawable_store |
struct | GF_OverlayStack |
Macros | |
#define | irect_rect_equal(rc1, rc2) ((rc1.width == rc2.width) && (rc1.height == rc2.height) && (rc1.x == rc2.x) && (rc1.y == rc2.y)) |
#define | RA_DEFAULT_STEP 10 |
#define | ra_init(ra) { (ra)->count = 0; (ra)->alloc = RA_DEFAULT_STEP; (ra)->list = (GF_RectArrayEntry*)gf_malloc(sizeof(GF_RectArrayEntry)*(ra)->alloc); } |
#define | ra_del(ra) { if ((ra)->list) { gf_free((ra)->list); (ra)->list = NULL; } } |
#define | ra_add(ra, rc) |
Functions | |
Bool | gf_irect_overlaps (GF_IRect *rc1, GF_IRect *rc2) |
void | gf_irect_intersect (GF_IRect *rc1, GF_IRect *rc2) |
GF_Rect | gf_rect_ft (GF_IRect *rc) |
Bool | gf_irect_inside (GF_IRect *rc1, GF_IRect *rc2) |
void | ra_union_rect (GF_RectArray *ra, GF_IRect *rc) |
void | ra_refresh (GF_RectArray *ra) |
Bool | visual_2d_draw_frame (GF_VisualManager *visual, GF_Node *root, GF_TraverseState *tr_state, Bool is_root_visual) |
void | visual_2d_pick_node (GF_VisualManager *visual, GF_TraverseState *tr_state, GF_Event *ev, GF_ChildNodeItem *children) |
void | visual_2d_clear_surface (GF_VisualManager *visual, GF_IRect *rc, u32 BackColor, u32 is_offscreen) |
DrawableContext * | visual_2d_get_drawable_context (GF_VisualManager *visual) |
void | visual_2d_remove_last_context (GF_VisualManager *visual) |
void | visual_2d_drawable_delete (GF_VisualManager *visual, Drawable *node) |
GF_Err | visual_2d_init_raster (GF_VisualManager *visual) |
void | visual_2d_release_raster (GF_VisualManager *visual) |
void | visual_2d_texture_path (GF_VisualManager *visual, GF_Path *path, DrawableContext *ctx, GF_TraverseState *tr_state) |
void | visual_2d_draw_path (GF_VisualManager *visual, GF_Path *path, DrawableContext *ctx, GF_EVGStencil *brush, GF_EVGStencil *pen, GF_TraverseState *tr_state) |
void | visual_2d_texture_path_text (GF_VisualManager *visual, DrawableContext *txt_ctx, GF_Path *path, GF_Rect *object_bounds, GF_TextureHandler *txh, GF_TraverseState *tr_state) |
void | visual_2d_fill_rect (GF_VisualManager *visual, DrawableContext *ctx, GF_Rect *rc, u32 color, u32 strike_color, GF_TraverseState *tr_state) |
void | visual_2d_texture_path_extended (GF_VisualManager *visual, GF_Path *path, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, GF_TraverseState *tr_state) |
void | visual_2d_draw_path_extended (GF_VisualManager *visual, GF_Path *path, DrawableContext *ctx, GF_EVGStencil *brush, GF_EVGStencil *pen, GF_TraverseState *tr_state, GF_Rect *orig_bounds, GF_Matrix2D *ext_mx, Bool is_erase) |
Bool | visual_2d_overlaps_overlay (GF_VisualManager *visual, DrawableContext *ctx, GF_TraverseState *tr_state) |
void | visual_2d_flush_overlay_areas (GF_VisualManager *visual, GF_TraverseState *tr_state) |
void | visual_2d_draw_overlays (GF_VisualManager *visual) |
void | visual_2d_flush_hybgl_canvas (GF_VisualManager *visual, GF_TextureHandler *txh, struct _drawable_context *ctx, GF_TraverseState *tr_state) |
struct GF_RectArrayEntry |
struct GF_RectArray |
struct _drawable_store |
Data Fields | ||
---|---|---|
struct _drawable * | drawable | |
struct _drawable_store * | next |
struct GF_OverlayStack |
Data Fields | ||
---|---|---|
struct _video_overlay * | next | |
GF_Window | src | |
GF_Window | dst | |
DrawableContext * | ctx | |
GF_RectArray | ra |
#define irect_rect_equal | ( | rc1, | |
rc2 | |||
) | ((rc1.width == rc2.width) && (rc1.height == rc2.height) && (rc1.x == rc2.x) && (rc1.y == rc2.y)) |
#define RA_DEFAULT_STEP 10 |
#define ra_init | ( | ra | ) | { (ra)->count = 0; (ra)->alloc = RA_DEFAULT_STEP; (ra)->list = (GF_RectArrayEntry*)gf_malloc(sizeof(GF_RectArrayEntry)*(ra)->alloc); } |
#define ra_del | ( | ra | ) | { if ((ra)->list) { gf_free((ra)->list); (ra)->list = NULL; } } |
#define ra_add | ( | ra, | |
rc | |||
) |
void ra_union_rect | ( | GF_RectArray * | ra, |
GF_IRect * | rc | ||
) |
void ra_refresh | ( | GF_RectArray * | ra | ) |
Bool visual_2d_draw_frame | ( | GF_VisualManager * | visual, |
GF_Node * | root, | ||
GF_TraverseState * | tr_state, | ||
Bool | is_root_visual | ||
) |
void visual_2d_pick_node | ( | GF_VisualManager * | visual, |
GF_TraverseState * | tr_state, | ||
GF_Event * | ev, | ||
GF_ChildNodeItem * | children | ||
) |
void visual_2d_clear_surface | ( | GF_VisualManager * | visual, |
GF_IRect * | rc, | ||
u32 | BackColor, | ||
u32 | is_offscreen | ||
) |
DrawableContext* visual_2d_get_drawable_context | ( | GF_VisualManager * | visual | ) |
void visual_2d_remove_last_context | ( | GF_VisualManager * | visual | ) |
void visual_2d_drawable_delete | ( | GF_VisualManager * | visual, |
Drawable * | node | ||
) |
GF_Err visual_2d_init_raster | ( | GF_VisualManager * | visual | ) |
void visual_2d_release_raster | ( | GF_VisualManager * | visual | ) |
void visual_2d_texture_path | ( | GF_VisualManager * | visual, |
GF_Path * | path, | ||
DrawableContext * | ctx, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_draw_path | ( | GF_VisualManager * | visual, |
GF_Path * | path, | ||
DrawableContext * | ctx, | ||
GF_EVGStencil * | brush, | ||
GF_EVGStencil * | pen, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_texture_path_text | ( | GF_VisualManager * | visual, |
DrawableContext * | txt_ctx, | ||
GF_Path * | path, | ||
GF_Rect * | object_bounds, | ||
GF_TextureHandler * | txh, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_fill_rect | ( | GF_VisualManager * | visual, |
DrawableContext * | ctx, | ||
GF_Rect * | rc, | ||
u32 | color, | ||
u32 | strike_color, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_texture_path_extended | ( | GF_VisualManager * | visual, |
GF_Path * | path, | ||
GF_TextureHandler * | txh, | ||
struct _drawable_context * | ctx, | ||
GF_Rect * | orig_bounds, | ||
GF_Matrix2D * | ext_mx, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_draw_path_extended | ( | GF_VisualManager * | visual, |
GF_Path * | path, | ||
DrawableContext * | ctx, | ||
GF_EVGStencil * | brush, | ||
GF_EVGStencil * | pen, | ||
GF_TraverseState * | tr_state, | ||
GF_Rect * | orig_bounds, | ||
GF_Matrix2D * | ext_mx, | ||
Bool | is_erase | ||
) |
Bool visual_2d_overlaps_overlay | ( | GF_VisualManager * | visual, |
DrawableContext * | ctx, | ||
GF_TraverseState * | tr_state | ||
) |
void visual_2d_flush_overlay_areas | ( | GF_VisualManager * | visual, |
GF_TraverseState * | tr_state | ||
) |
void visual_2d_draw_overlays | ( | GF_VisualManager * | visual | ) |
void visual_2d_flush_hybgl_canvas | ( | GF_VisualManager * | visual, |
GF_TextureHandler * | txh, | ||
struct _drawable_context * | ctx, | ||
GF_TraverseState * | tr_state | ||
) |