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static void | update_texture_void (GF_TextureHandler *txh) |
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GF_EXPORT void | gf_sc_texture_setup (GF_TextureHandler *txh, GF_Compositor *compositor, GF_Node *owner) |
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GF_EXPORT void | gf_sc_texture_destroy (GF_TextureHandler *txh) |
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GF_EXPORT Bool | gf_sc_texture_check_url_change (GF_TextureHandler *txh, MFURL *url) |
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GF_EXPORT GF_Err | gf_sc_texture_open (GF_TextureHandler *txh, MFURL *url, Bool lock_scene_timeline) |
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GF_EXPORT GF_Err | gf_sc_texture_play_from_to (GF_TextureHandler *txh, MFURL *url, Double start_offset, Double end_offset, Bool can_loop, Bool lock_scene_timeline) |
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GF_EXPORT GF_Err | gf_sc_texture_play (GF_TextureHandler *txh, MFURL *url) |
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GF_EXPORT void | gf_sc_texture_stop_no_unregister (GF_TextureHandler *txh) |
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GF_EXPORT void | gf_sc_texture_stop (GF_TextureHandler *txh) |
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GF_EXPORT void | gf_sc_texture_restart (GF_TextureHandler *txh) |
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static void | setup_texture_object (GF_TextureHandler *txh, Bool private_media) |
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GF_EXPORT void | gf_sc_texture_update_frame (GF_TextureHandler *txh, Bool disable_resync) |
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GF_EXPORT void | gf_sc_texture_release_stream (GF_TextureHandler *txh) |
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GF_EXPORT GF_TextureHandler * | gf_sc_texture_get_handler (GF_Node *n) |
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