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static Bool | composite2d_draw_bitmap (GF_VisualManager *visual, GF_TraverseState *tr_state, struct _drawable_context *ctx) |
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static void | composite_traverse (GF_Node *node, void *rs, Bool is_destroy) |
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static Bool | composite_do_bindable (GF_Node *n, GF_TraverseState *tr_state, Bool force_check) |
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static void | composite_update (GF_TextureHandler *txh) |
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GF_Err | composite_get_video_access (GF_VisualManager *visual) |
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void | composite_release_video_access (GF_VisualManager *visual) |
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Bool | composite_check_visual_attached (GF_VisualManager *visual) |
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void | compositor_init_compositetexture2d (GF_Compositor *compositor, GF_Node *node) |
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void | compositor_init_compositetexture3d (GF_Compositor *compositor, GF_Node *node) |
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GF_TextureHandler * | compositor_get_composite_texture (GF_Node *node) |
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Bool | compositor_compositetexture_handle_event (GF_Compositor *compositor, GF_Node *composite_appear, GF_Event *ev, Bool is_flush) |
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void | compositor_compositetexture_sensor_delete (GF_Node *composite_appear, GF_SensorHandler *hdl) |
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void | compositor_adjust_scale (GF_Node *node, Fixed *sx, Fixed *sy) |
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Bool | compositor_is_composite_texture (GF_Node *appear) |
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