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libgpac
Documentation of the core library of GPAC
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#include <gpac/internal/scenegraph_dev.h>#include "nodes_stacks.h"#include "visual_manager.h"#include "texturing.h"
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| struct | CompositeTextureStack |
| struct CompositeTextureStack |
Collaboration diagram for CompositeTextureStack:| Data Fields | ||
|---|---|---|
| GF_TextureHandler | txh | |
| Fixed | sx | |
| Fixed | sy | |
| GF_VisualManager * | visual | |
| Bool | first | |
| Bool | unsupported | |
| GF_List * | sensors | |
| GF_List * | previous_sensors | |
| GF_List * | temp_sensors | |
| GF_List * | temp_previous_sensors | |
| GF_Node * | prev_hit_appear | |
| Bool | in_handle_event | |
| GF_TraverseState * | tr_state | |
| Bool | use_fbo | |
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Here is the caller graph for this function:| GF_Err composite_get_video_access | ( | GF_VisualManager * | visual | ) |
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Here is the caller graph for this function:| void composite_release_video_access | ( | GF_VisualManager * | visual | ) |
Here is the caller graph for this function:| Bool composite_check_visual_attached | ( | GF_VisualManager * | visual | ) |
Here is the caller graph for this function:| void compositor_init_compositetexture2d | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| void compositor_init_compositetexture3d | ( | GF_Compositor * | compositor, |
| GF_Node * | node | ||
| ) |
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Here is the caller graph for this function:| GF_TextureHandler * compositor_get_composite_texture | ( | GF_Node * | node | ) |
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Here is the caller graph for this function:| Bool compositor_compositetexture_handle_event | ( | GF_Compositor * | compositor, |
| GF_Node * | composite_appear, | ||
| GF_Event * | ev, | ||
| Bool | is_flush | ||
| ) |
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Here is the caller graph for this function:| void compositor_compositetexture_sensor_delete | ( | GF_Node * | composite_appear, |
| GF_SensorHandler * | hdl | ||
| ) |
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