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static void | gf_sc_recompute_ar (GF_Compositor *compositor, GF_Node *top_node) |
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GF_EXPORT Bool | gf_sc_send_event (GF_Compositor *compositor, GF_Event *evt) |
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void | gf_sc_next_frame_state (GF_Compositor *compositor, u32 state) |
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static void | gf_sc_set_fullscreen (GF_Compositor *compositor) |
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static void | gf_sc_reconfig_task (GF_Compositor *compositor) |
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static void | gf_sc_frame_ifce_done (GF_Filter *filter, GF_FilterPid *pid, GF_FilterPacket *pck) |
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GF_Err | gf_sc_frame_ifce_get_plane (GF_FilterFrameInterface *frame_ifce, u32 plane_idx, const u8 **outPlane, u32 *outStride) |
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GF_Err | gf_sc_frame_ifce_get_gl_texture (GF_FilterFrameInterface *frame_ifce, u32 plane_idx, u32 *gl_tex_format, u32 *gl_tex_id, GF_Matrix_unexposed *texcoordmatrix) |
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static void | gf_sc_flush_video (GF_Compositor *compositor, Bool locked) |
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void | gf_sc_render_frame (GF_Compositor *compositor) |
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GF_EXPORT Bool | gf_sc_draw_frame (GF_Compositor *compositor, Bool no_flush, s32 *ms_till_next) |
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GF_EXPORT void | gf_sc_reset_graphics (GF_Compositor *compositor) |
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static void | gf_sc_reset_framerate (GF_Compositor *compositor) |
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static GF_Err | nullvout_setup (struct _video_out *vout, void *os_handle, void *os_display, u32 init_flags) |
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static void | nullvout_shutdown (struct _video_out *vout) |
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static GF_Err | nullvout_flush (struct _video_out *vout, GF_Window *dest) |
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static GF_Err | nullvout_fullscreen (struct _video_out *vout, Bool fs_on, u32 *new_disp_width, u32 *new_disp_height) |
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static GF_Err | nullvout_evt (struct _video_out *vout, GF_Event *event) |
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static GF_Err | nullvout_lock (struct _video_out *vout, GF_VideoSurface *video_info, Bool do_lock) |
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static GF_Err | nullvout_blit (struct _video_out *vout, GF_VideoSurface *video_src, GF_Window *src_wnd, GF_Window *dst_wnd, u32 overlay_type) |
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static GF_Err | gl_vout_evt (struct _video_out *vout, GF_Event *evt) |
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static GF_Err | rawvout_lock (struct _video_out *vout, GF_VideoSurface *vi, Bool do_lock) |
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static GF_Err | rawvout_evt (struct _video_out *vout, GF_Event *evt) |
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void | gf_sc_setup_passthrough (GF_Compositor *compositor) |
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static GF_Err | gf_sc_load_driver (GF_Compositor *compositor) |
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static void | gf_sc_check_video_driver (GF_Compositor *compositor) |
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GF_Err | gf_sc_load (GF_Compositor *compositor) |
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void | gf_sc_unload (GF_Compositor *compositor) |
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void | gf_sc_set_fps (GF_Compositor *compositor, GF_Fraction fps) |
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static void | gf_sc_set_play_state (GF_Compositor *compositor, u32 PlayState) |
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GF_EXPORT u32 | gf_sc_get_clock (GF_Compositor *compositor) |
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GF_EXPORT GF_Err | gf_sc_set_scene_size (GF_Compositor *compositor, u32 Width, u32 Height, Bool force_size) |
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GF_EXPORT Fixed | gf_sc_svg_convert_length_to_display (GF_Compositor *compositor, SVG_Length *length) |
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void | compositor_set_ar_scale (GF_Compositor *compositor, Fixed scaleX, Fixed scaleY) |
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static void | gf_sc_reset (GF_Compositor *compositor, Bool has_scene) |
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GF_Err | gf_sc_set_scene (GF_Compositor *compositor, GF_SceneGraph *scene_graph) |
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GF_EXPORT void | gf_sc_lock (GF_Compositor *compositor, Bool doLock) |
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GF_EXPORT GF_Err | gf_sc_set_size (GF_Compositor *compositor, u32 NewWidth, u32 NewHeight) |
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GF_EXPORT void | gf_sc_reload_config (GF_Compositor *compositor) |
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static void | gf_sc_set_play_state_internal (GF_Compositor *compositor, u32 PlayState, Bool reset_audio, Bool pause_clocks) |
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GF_EXPORT GF_Err | gf_sc_set_option (GF_Compositor *compositor, GF_CompositorOption type, u32 value) |
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GF_EXPORT Bool | gf_sc_is_over (GF_Compositor *compositor, GF_SceneGraph *scene_graph) |
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GF_EXPORT u32 | gf_sc_get_option (GF_Compositor *compositor, GF_CompositorOption type) |
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GF_EXPORT void | gf_sc_map_point (GF_Compositor *compositor, s32 X, s32 Y, Fixed *bifsX, Fixed *bifsY) |
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GF_EXPORT GF_Err | gf_sc_get_screen_buffer (GF_Compositor *compositor, GF_VideoSurface *framebuffer, GF_CompositorGrabMode depth_dump_mode) |
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GF_EXPORT GF_Err | gf_sc_get_offscreen_buffer (GF_Compositor *compositor, GF_VideoSurface *framebuffer, u32 view_idx, GF_CompositorGrabMode depth_dump_mode) |
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GF_EXPORT GF_Err | gf_sc_release_screen_buffer (GF_Compositor *compositor, GF_VideoSurface *framebuffer) |
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GF_EXPORT Double | gf_sc_get_fps (GF_Compositor *compositor, Bool absoluteFPS) |
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GF_EXPORT void | gf_sc_register_time_node (GF_Compositor *compositor, GF_TimeNode *tn) |
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GF_EXPORT void | gf_sc_unregister_time_node (GF_Compositor *compositor, GF_TimeNode *tn) |
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static void | gf_sc_setup_root_visual (GF_Compositor *compositor, GF_Node *top_node) |
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static Bool | gf_sc_draw_scene (GF_Compositor *compositor) |
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static void | compositor_release_textures (GF_Compositor *compositor, Bool frame_drawn) |
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GF_EXPORT void | gf_sc_invalidate_next_frame (GF_Compositor *compositor) |
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GF_EXPORT Bool | gf_sc_frame_was_produced (GF_Compositor *compositor) |
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Bool | gf_sc_visual_is_registered (GF_Compositor *compositor, GF_VisualManager *visual) |
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void | gf_sc_visual_register (GF_Compositor *compositor, GF_VisualManager *visual) |
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void | gf_sc_visual_unregister (GF_Compositor *compositor, GF_VisualManager *visual) |
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void | gf_sc_traverse_subscene_ex (GF_Compositor *compositor, GF_Node *inline_parent, GF_SceneGraph *subscene, void *rs) |
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static Bool | gf_sc_handle_event_intern (GF_Compositor *compositor, GF_Event *event, Bool from_user) |
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void | gf_sc_traverse_subscene (GF_Compositor *compositor, GF_Node *inline_parent, GF_SceneGraph *subscene, void *rs) |
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static Bool | gf_sc_on_event_ex (GF_Compositor *compositor, GF_Event *event, Bool from_user) |
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GF_EXPORT Bool | gf_sc_on_event (void *cbck, GF_Event *event) |
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GF_EXPORT Bool | gf_sc_user_event (GF_Compositor *compositor, GF_Event *event) |
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GF_EXPORT void | gf_sc_register_extra_graph (GF_Compositor *compositor, GF_SceneGraph *extra_scene, Bool do_remove) |
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Bool | gf_sc_script_action (GF_Compositor *compositor, GF_JSAPIActionType type, GF_Node *n, GF_JSAPIParam *param) |
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Bool | gf_sc_pick_in_clipper (GF_TraverseState *tr_state, GF_Rect *clip) |
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GF_EXPORT Bool | gf_sc_has_text_selection (GF_Compositor *compositor) |
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GF_EXPORT const char * | gf_sc_get_selected_text (GF_Compositor *compositor) |
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void | gf_sc_check_focus_upon_destroy (GF_Node *n) |
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void | gf_sc_queue_dom_event (GF_Compositor *compositor, GF_Node *node, GF_DOM_Event *evt) |
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void | gf_sc_queue_dom_event_on_target (GF_Compositor *compositor, GF_DOM_Event *evt, GF_DOMEventTarget *target, GF_SceneGraph *sg) |
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void | sc_cleanup_event_queue (GF_List *evq, GF_Node *node, GF_SceneGraph *sg) |
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void | gf_sc_node_destroy (GF_Compositor *compositor, GF_Node *node, GF_SceneGraph *sg) |
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GF_EXPORT Bool | gf_sc_navigation_supported (GF_Compositor *compositor, u32 type) |
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u32 | gf_sc_check_end_of_scene (GF_Compositor *compositor, Bool skip_interactions) |
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void | gf_sc_queue_node_traverse (GF_Compositor *compositor, GF_Node *node) |
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void | gf_sc_unqueue_node_traverse (GF_Compositor *compositor, GF_Node *node) |
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void | gf_sc_sys_frame_pending (GF_Compositor *compositor, u32 cts, u32 obj_time, GF_Filter *from_filter) |
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Bool | gf_sc_check_sys_frame (GF_Scene *scene, GF_ObjectManager *odm, GF_FilterPid *for_pid, GF_Filter *from_filter, u64 cts_in_ms, u32 dur_in_ms) |
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Bool | gf_sc_check_gl_support (GF_Compositor *compositor) |
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GF_EXPORT u32 | gf_sc_get_time_in_ms (GF_Compositor *sc) |
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GF_EXPORT void | gf_sc_switch_quality (GF_Compositor *compositor, Bool up) |
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GF_EXPORT void | gf_sc_toggle_addons (GF_Compositor *compositor, Bool show_addons) |
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GF_EXPORT GF_Err | gf_sc_set_speed (GF_Compositor *compositor, Fixed speed) |
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GF_EXPORT Bool | gf_sc_is_supported_url (GF_Compositor *compositor, const char *fileName, Bool use_parent_url) |
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static u32 | gf_sc_get_option_internal (GF_Compositor *compositor, u32 type) |
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GF_EXPORT void | gf_sc_navigate_to (GF_Compositor *compositor, const char *toURL) |
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static GF_Err | gf_sc_step_clocks_intern (GF_Compositor *compositor, u32 ms_diff, Bool force_resume_pause) |
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GF_EXPORT u32 | gf_sc_play_from_time (GF_Compositor *compositor, u64 from_time, u32 pause_at_first_frame) |
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GF_EXPORT void | gf_sc_connect_from_time (GF_Compositor *compositor, const char *URL, u64 startTime, u32 pause_at_first_frame, Bool secondary_scene, const char *parent_path) |
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GF_EXPORT void | gf_sc_disconnect (GF_Compositor *compositor) |
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static Bool | check_in_scene (GF_Scene *scene, GF_ObjectManager *odm) |
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GF_EXPORT GF_Err | gf_sc_dump_scene_ex (GF_Compositor *compositor, char *rad_name, char **filename, Bool xml_dump, Bool skip_protos, GF_ObjectManager *scene_od) |
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GF_EXPORT GF_Err | gf_sc_dump_scene (GF_Compositor *compositor, char *rad_name, char **filename, Bool xml_dump, Bool skip_protos) |
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GF_EXPORT GF_Err | gf_sc_scene_update (GF_Compositor *compositor, char *type, char *com) |
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GF_EXPORT void | gf_sc_select_service (GF_Compositor *compositor, u32 service_id) |
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GF_EXPORT const char * | gf_sc_get_url (GF_Compositor *compositor) |
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GF_EXPORT const void * | gf_sc_get_main_pid (GF_Compositor *compositor) |
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GF_EXPORT const char * | gf_sc_get_world_info (GF_Compositor *compositor, GF_List *descriptions) |
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GF_EXPORT GF_Err | gf_sc_add_object (GF_Compositor *compositor, const char *url, Bool auto_play) |
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GF_EXPORT Double | gf_sc_get_simulation_frame_rate (GF_Compositor *compositor, u32 *nb_frames_drawn) |
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GF_EXPORT u32 | gf_sc_get_elapsed_time_in_ms (GF_Compositor *compositor) |
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GF_EXPORT u32 | gf_sc_get_current_service_id (GF_Compositor *compositor) |
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