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Bool | svg_drawable_is_over (Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc) |
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void | svg_clone_use_stack (GF_Compositor *compositor, GF_TraverseState *tr_state) |
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void | svg_drawable_3d_pick (Drawable *drawable, GF_TraverseState *tr_state, DrawAspect2D *asp) |
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void | svg_drawable_pick (GF_Node *node, Drawable *drawable, GF_TraverseState *tr_state) |
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static void | svg_drawable_traverse (GF_Node *node, void *rs, Bool is_destroy, void(*rebuild_path)(GF_Node *, Drawable *, SVGAllAttributes *), Bool is_svg_rect, Bool is_svg_path) |
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static GF_Err | svg_rect_add_arc (GF_Path *gp, Fixed end_x, Fixed end_y, Fixed cx, Fixed cy, Fixed rx, Fixed ry) |
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static void | svg_rect_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_rect (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_rect (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_circle_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_circle (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_circle (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_ellipse_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_ellipse (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_ellipse (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_line_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_line (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_line (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_polyline_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_polyline (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_polyline (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_polygon_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_polygon (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_polygon (GF_Compositor *compositor, GF_Node *node) |
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static void | svg_path_rebuild (GF_Node *node, Drawable *stack, SVGAllAttributes *atts) |
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static void | svg_traverse_path (GF_Node *node, void *rs, Bool is_destroy) |
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void | compositor_init_svg_path (GF_Compositor *compositor, GF_Node *node) |
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