libgpac
Documentation of the core library of GPAC
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#include <gpac/nodes_mpeg4.h>
#define SFWorldNode_V1_NUMBITS 7 |
#define SFWorldNode_V1_Count 100 |
#define SF3DNode_V1_NUMBITS 6 |
#define SF3DNode_V1_Count 52 |
#define SF2DNode_V1_NUMBITS 5 |
#define SF2DNode_V1_Count 31 |
#define SFStreamingNode_V1_NUMBITS 3 |
#define SFStreamingNode_V1_Count 5 |
#define SFAppearanceNode_V1_NUMBITS 1 |
#define SFAppearanceNode_V1_Count 1 |
#define SFAudioNode_V1_NUMBITS 3 |
#define SFAudioNode_V1_Count 7 |
#define SFBackground3DNode_V1_NUMBITS 1 |
#define SFBackground3DNode_V1_Count 1 |
#define SFBackground2DNode_V1_NUMBITS 1 |
#define SFBackground2DNode_V1_Count 1 |
#define SFGeometryNode_V1_NUMBITS 5 |
#define SFGeometryNode_V1_Count 17 |
#define SFColorNode_V1_NUMBITS 1 |
#define SFColorNode_V1_Count 1 |
#define SFTextureNode_V1_NUMBITS 3 |
#define SFTextureNode_V1_Count 5 |
#define SFCoordinateNode_V1_NUMBITS 1 |
#define SFCoordinateNode_V1_Count 1 |
#define SFCoordinate2DNode_V1_NUMBITS 1 |
#define SFCoordinate2DNode_V1_Count 1 |
#define SFExpressionNode_V1_NUMBITS 1 |
#define SFExpressionNode_V1_Count 1 |
#define SFFaceDefMeshNode_V1_NUMBITS 1 |
#define SFFaceDefMeshNode_V1_Count 1 |
#define SFFaceDefTablesNode_V1_NUMBITS 1 |
#define SFFaceDefTablesNode_V1_Count 1 |
#define SFFaceDefTransformNode_V1_NUMBITS 1 |
#define SFFaceDefTransformNode_V1_Count 1 |
#define SFFAPNode_V1_NUMBITS 1 |
#define SFFAPNode_V1_Count 1 |
#define SFFDPNode_V1_NUMBITS 1 |
#define SFFDPNode_V1_Count 1 |
#define SFFITNode_V1_NUMBITS 1 |
#define SFFITNode_V1_Count 1 |
#define SFFogNode_V1_NUMBITS 1 |
#define SFFogNode_V1_Count 1 |
#define SFFontStyleNode_V1_NUMBITS 1 |
#define SFFontStyleNode_V1_Count 1 |
#define SFTopNode_V1_NUMBITS 3 |
#define SFTopNode_V1_Count 4 |
#define SFLinePropertiesNode_V1_NUMBITS 1 |
#define SFLinePropertiesNode_V1_Count 1 |
#define SFMaterialNode_V1_NUMBITS 2 |
#define SFMaterialNode_V1_Count 2 |
#define SFNavigationInfoNode_V1_NUMBITS 1 |
#define SFNavigationInfoNode_V1_Count 1 |
#define SFNormalNode_V1_NUMBITS 1 |
#define SFNormalNode_V1_Count 1 |
#define SFTextureCoordinateNode_V1_NUMBITS 1 |
#define SFTextureCoordinateNode_V1_Count 1 |
#define SFTextureTransformNode_V1_NUMBITS 1 |
#define SFTextureTransformNode_V1_Count 1 |
#define SFViewpointNode_V1_NUMBITS 1 |
#define SFViewpointNode_V1_Count 1 |
#define SFVisemeNode_V1_NUMBITS 1 |
#define SFVisemeNode_V1_Count 1 |
#define SFWorldNode_V2_NUMBITS 4 |
#define SFWorldNode_V2_Count 12 |
#define SF3DNode_V2_NUMBITS 3 |
#define SF3DNode_V2_Count 3 |
#define SF2DNode_V2_NUMBITS 2 |
#define SF2DNode_V2_Count 2 |
#define SFGeometryNode_V2_NUMBITS 2 |
#define SFGeometryNode_V2_Count 1 |
#define SFMaterialNode_V2_NUMBITS 2 |
#define SFMaterialNode_V2_Count 2 |
#define SFBAPNode_V2_NUMBITS 2 |
#define SFBAPNode_V2_Count 1 |
#define SFBDPNode_V2_NUMBITS 2 |
#define SFBDPNode_V2_Count 1 |
#define SFBodyDefTableNode_V2_NUMBITS 2 |
#define SFBodyDefTableNode_V2_Count 1 |
#define SFBodySegmentConnectionHintNode_V2_NUMBITS 2 |
#define SFBodySegmentConnectionHintNode_V2_Count 1 |
#define SFPerceptualParameterNode_V2_NUMBITS 2 |
#define SFPerceptualParameterNode_V2_Count 1 |
#define SFWorldNode_V3_NUMBITS 2 |
#define SFWorldNode_V3_Count 3 |
#define SF3DNode_V3_NUMBITS 2 |
#define SF3DNode_V3_Count 3 |
#define SF2DNode_V3_NUMBITS 2 |
#define SF2DNode_V3_Count 3 |
#define SFTemporalNode_V3_NUMBITS 2 |
#define SFTemporalNode_V3_Count 2 |
#define SFWorldNode_V4_NUMBITS 3 |
#define SFWorldNode_V4_Count 5 |
#define SF3DNode_V4_NUMBITS 3 |
#define SF3DNode_V4_Count 5 |
#define SF2DNode_V4_NUMBITS 3 |
#define SF2DNode_V4_Count 5 |
#define SFTextureNode_V4_NUMBITS 1 |
#define SFTextureNode_V4_Count 1 |
#define SFWorldNode_V5_NUMBITS 6 |
#define SFWorldNode_V5_Count 39 |
#define SF3DNode_V5_NUMBITS 5 |
#define SF3DNode_V5_Count 17 |
#define SF2DNode_V5_NUMBITS 4 |
#define SF2DNode_V5_Count 9 |
#define SFAppearanceNode_V5_NUMBITS 1 |
#define SFAppearanceNode_V5_Count 1 |
#define SFGeometryNode_V5_NUMBITS 4 |
#define SFGeometryNode_V5_Count 10 |
#define SFTextureNode_V5_NUMBITS 1 |
#define SFTextureNode_V5_Count 1 |
#define SFDepthImageNode_V5_NUMBITS 1 |
#define SFDepthImageNode_V5_Count 1 |
#define SFBlendListNode_V5_NUMBITS 1 |
#define SFBlendListNode_V5_Count 1 |
#define SFFrameListNode_V5_NUMBITS 1 |
#define SFFrameListNode_V5_Count 1 |
#define SFLightMapNode_V5_NUMBITS 1 |
#define SFLightMapNode_V5_Count 1 |
#define SFSurfaceMapNode_V5_NUMBITS 1 |
#define SFSurfaceMapNode_V5_Count 1 |
#define SFViewMapNode_V5_NUMBITS 1 |
#define SFViewMapNode_V5_Count 1 |
#define SFParticleInitializerNode_V5_NUMBITS 1 |
#define SFParticleInitializerNode_V5_Count 1 |
#define SFInfluenceNode_V5_NUMBITS 2 |
#define SFInfluenceNode_V5_Count 2 |
#define SFDepthTextureNode_V5_NUMBITS 2 |
#define SFDepthTextureNode_V5_Count 2 |
#define SFSBBoneNode_V5_NUMBITS 1 |
#define SFSBBoneNode_V5_Count 1 |
#define SFSBMuscleNode_V5_NUMBITS 1 |
#define SFSBMuscleNode_V5_Count 1 |
#define SFSBSegmentNode_V5_NUMBITS 1 |
#define SFSBSegmentNode_V5_Count 1 |
#define SFSBSiteNode_V5_NUMBITS 1 |
#define SFSBSiteNode_V5_Count 1 |
#define SFBaseMeshNode_V5_NUMBITS 1 |
#define SFBaseMeshNode_V5_Count 1 |
#define SFSubdivSurfaceSectorNode_V5_NUMBITS 1 |
#define SFSubdivSurfaceSectorNode_V5_Count 1 |
#define SFWorldNode_V6_NUMBITS 4 |
#define SFWorldNode_V6_Count 12 |
#define SF3DNode_V6_NUMBITS 3 |
#define SF3DNode_V6_Count 5 |
#define SF2DNode_V6_NUMBITS 3 |
#define SF2DNode_V6_Count 5 |
#define SFGeometryNode_V6_NUMBITS 2 |
#define SFGeometryNode_V6_Count 2 |
#define SFTextureNode_V6_NUMBITS 2 |
#define SFTextureNode_V6_Count 3 |
#define SFFontStyleNode_V6_NUMBITS 1 |
#define SFFontStyleNode_V6_Count 1 |
#define SFLinePropertiesNode_V6_NUMBITS 1 |
#define SFLinePropertiesNode_V6_Count 1 |
#define SFTextureTransformNode_V6_NUMBITS 1 |
#define SFTextureTransformNode_V6_Count 1 |
#define SFViewportNode_V6_NUMBITS 1 |
#define SFViewportNode_V6_Count 1 |
#define SFWorldNode_V7_NUMBITS 4 |
#define SFWorldNode_V7_Count 11 |
#define SF3DNode_V7_NUMBITS 3 |
#define SF3DNode_V7_Count 6 |
#define SF2DNode_V7_NUMBITS 2 |
#define SF2DNode_V7_Count 3 |
#define SFAudioNode_V7_NUMBITS 2 |
#define SFAudioNode_V7_Count 2 |
#define SFTextureNode_V7_NUMBITS 1 |
#define SFTextureNode_V7_Count 1 |
#define SFDepthImageNode_V7_NUMBITS 1 |
#define SFDepthImageNode_V7_Count 1 |
#define SFDepthTextureNode_V7_NUMBITS 2 |
#define SFDepthTextureNode_V7_Count 2 |
#define SFWorldNode_V8_NUMBITS 2 |
#define SFWorldNode_V8_Count 2 |
#define SF3DNode_V8_NUMBITS 1 |
#define SF3DNode_V8_Count 1 |
#define SF2DNode_V8_NUMBITS 1 |
#define SF2DNode_V8_Count 1 |
#define SFMusicScoreNode_V8_NUMBITS 1 |
#define SFMusicScoreNode_V8_Count 1 |
#define SFWorldNode_V9_NUMBITS 3 |
#define SFWorldNode_V9_Count 6 |
#define SF3DNode_V9_NUMBITS 3 |
#define SF3DNode_V9_Count 6 |
#define SFGeometryNode_V9_NUMBITS 3 |
#define SFGeometryNode_V9_Count 6 |
#define SFWorldNode_V10_NUMBITS 3 |
#define SFWorldNode_V10_Count 5 |
#define SF3DNode_V10_NUMBITS 3 |
#define SF3DNode_V10_Count 5 |
#define SF2DNode_V10_NUMBITS 3 |
#define SF2DNode_V10_Count 4 |
#define SFTextureNode_V10_NUMBITS 1 |
#define SFTextureNode_V10_Count 1 |
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