libgpac
Documentation of the core library of GPAC
bifs_tables.h File Reference
#include <gpac/nodes_mpeg4.h>
+ Include dependency graph for bifs_tables.h:
+ This graph shows which files directly or indirectly include this file:

Macros

#define SFWorldNode_V1_NUMBITS   7
 
#define SFWorldNode_V1_Count   100
 
#define SF3DNode_V1_NUMBITS   6
 
#define SF3DNode_V1_Count   52
 
#define SF2DNode_V1_NUMBITS   5
 
#define SF2DNode_V1_Count   31
 
#define SFStreamingNode_V1_NUMBITS   3
 
#define SFStreamingNode_V1_Count   5
 
#define SFAppearanceNode_V1_NUMBITS   1
 
#define SFAppearanceNode_V1_Count   1
 
#define SFAudioNode_V1_NUMBITS   3
 
#define SFAudioNode_V1_Count   7
 
#define SFBackground3DNode_V1_NUMBITS   1
 
#define SFBackground3DNode_V1_Count   1
 
#define SFBackground2DNode_V1_NUMBITS   1
 
#define SFBackground2DNode_V1_Count   1
 
#define SFGeometryNode_V1_NUMBITS   5
 
#define SFGeometryNode_V1_Count   17
 
#define SFColorNode_V1_NUMBITS   1
 
#define SFColorNode_V1_Count   1
 
#define SFTextureNode_V1_NUMBITS   3
 
#define SFTextureNode_V1_Count   5
 
#define SFCoordinateNode_V1_NUMBITS   1
 
#define SFCoordinateNode_V1_Count   1
 
#define SFCoordinate2DNode_V1_NUMBITS   1
 
#define SFCoordinate2DNode_V1_Count   1
 
#define SFExpressionNode_V1_NUMBITS   1
 
#define SFExpressionNode_V1_Count   1
 
#define SFFaceDefMeshNode_V1_NUMBITS   1
 
#define SFFaceDefMeshNode_V1_Count   1
 
#define SFFaceDefTablesNode_V1_NUMBITS   1
 
#define SFFaceDefTablesNode_V1_Count   1
 
#define SFFaceDefTransformNode_V1_NUMBITS   1
 
#define SFFaceDefTransformNode_V1_Count   1
 
#define SFFAPNode_V1_NUMBITS   1
 
#define SFFAPNode_V1_Count   1
 
#define SFFDPNode_V1_NUMBITS   1
 
#define SFFDPNode_V1_Count   1
 
#define SFFITNode_V1_NUMBITS   1
 
#define SFFITNode_V1_Count   1
 
#define SFFogNode_V1_NUMBITS   1
 
#define SFFogNode_V1_Count   1
 
#define SFFontStyleNode_V1_NUMBITS   1
 
#define SFFontStyleNode_V1_Count   1
 
#define SFTopNode_V1_NUMBITS   3
 
#define SFTopNode_V1_Count   4
 
#define SFLinePropertiesNode_V1_NUMBITS   1
 
#define SFLinePropertiesNode_V1_Count   1
 
#define SFMaterialNode_V1_NUMBITS   2
 
#define SFMaterialNode_V1_Count   2
 
#define SFNavigationInfoNode_V1_NUMBITS   1
 
#define SFNavigationInfoNode_V1_Count   1
 
#define SFNormalNode_V1_NUMBITS   1
 
#define SFNormalNode_V1_Count   1
 
#define SFTextureCoordinateNode_V1_NUMBITS   1
 
#define SFTextureCoordinateNode_V1_Count   1
 
#define SFTextureTransformNode_V1_NUMBITS   1
 
#define SFTextureTransformNode_V1_Count   1
 
#define SFViewpointNode_V1_NUMBITS   1
 
#define SFViewpointNode_V1_Count   1
 
#define SFVisemeNode_V1_NUMBITS   1
 
#define SFVisemeNode_V1_Count   1
 
#define SFWorldNode_V2_NUMBITS   4
 
#define SFWorldNode_V2_Count   12
 
#define SF3DNode_V2_NUMBITS   3
 
#define SF3DNode_V2_Count   3
 
#define SF2DNode_V2_NUMBITS   2
 
#define SF2DNode_V2_Count   2
 
#define SFGeometryNode_V2_NUMBITS   2
 
#define SFGeometryNode_V2_Count   1
 
#define SFMaterialNode_V2_NUMBITS   2
 
#define SFMaterialNode_V2_Count   2
 
#define SFBAPNode_V2_NUMBITS   2
 
#define SFBAPNode_V2_Count   1
 
#define SFBDPNode_V2_NUMBITS   2
 
#define SFBDPNode_V2_Count   1
 
#define SFBodyDefTableNode_V2_NUMBITS   2
 
#define SFBodyDefTableNode_V2_Count   1
 
#define SFBodySegmentConnectionHintNode_V2_NUMBITS   2
 
#define SFBodySegmentConnectionHintNode_V2_Count   1
 
#define SFPerceptualParameterNode_V2_NUMBITS   2
 
#define SFPerceptualParameterNode_V2_Count   1
 
#define SFWorldNode_V3_NUMBITS   2
 
#define SFWorldNode_V3_Count   3
 
#define SF3DNode_V3_NUMBITS   2
 
#define SF3DNode_V3_Count   3
 
#define SF2DNode_V3_NUMBITS   2
 
#define SF2DNode_V3_Count   3
 
#define SFTemporalNode_V3_NUMBITS   2
 
#define SFTemporalNode_V3_Count   2
 
#define SFWorldNode_V4_NUMBITS   3
 
#define SFWorldNode_V4_Count   5
 
#define SF3DNode_V4_NUMBITS   3
 
#define SF3DNode_V4_Count   5
 
#define SF2DNode_V4_NUMBITS   3
 
#define SF2DNode_V4_Count   5
 
#define SFTextureNode_V4_NUMBITS   1
 
#define SFTextureNode_V4_Count   1
 
#define SFWorldNode_V5_NUMBITS   6
 
#define SFWorldNode_V5_Count   39
 
#define SF3DNode_V5_NUMBITS   5
 
#define SF3DNode_V5_Count   17
 
#define SF2DNode_V5_NUMBITS   4
 
#define SF2DNode_V5_Count   9
 
#define SFAppearanceNode_V5_NUMBITS   1
 
#define SFAppearanceNode_V5_Count   1
 
#define SFGeometryNode_V5_NUMBITS   4
 
#define SFGeometryNode_V5_Count   10
 
#define SFTextureNode_V5_NUMBITS   1
 
#define SFTextureNode_V5_Count   1
 
#define SFDepthImageNode_V5_NUMBITS   1
 
#define SFDepthImageNode_V5_Count   1
 
#define SFBlendListNode_V5_NUMBITS   1
 
#define SFBlendListNode_V5_Count   1
 
#define SFFrameListNode_V5_NUMBITS   1
 
#define SFFrameListNode_V5_Count   1
 
#define SFLightMapNode_V5_NUMBITS   1
 
#define SFLightMapNode_V5_Count   1
 
#define SFSurfaceMapNode_V5_NUMBITS   1
 
#define SFSurfaceMapNode_V5_Count   1
 
#define SFViewMapNode_V5_NUMBITS   1
 
#define SFViewMapNode_V5_Count   1
 
#define SFParticleInitializerNode_V5_NUMBITS   1
 
#define SFParticleInitializerNode_V5_Count   1
 
#define SFInfluenceNode_V5_NUMBITS   2
 
#define SFInfluenceNode_V5_Count   2
 
#define SFDepthTextureNode_V5_NUMBITS   2
 
#define SFDepthTextureNode_V5_Count   2
 
#define SFSBBoneNode_V5_NUMBITS   1
 
#define SFSBBoneNode_V5_Count   1
 
#define SFSBMuscleNode_V5_NUMBITS   1
 
#define SFSBMuscleNode_V5_Count   1
 
#define SFSBSegmentNode_V5_NUMBITS   1
 
#define SFSBSegmentNode_V5_Count   1
 
#define SFSBSiteNode_V5_NUMBITS   1
 
#define SFSBSiteNode_V5_Count   1
 
#define SFBaseMeshNode_V5_NUMBITS   1
 
#define SFBaseMeshNode_V5_Count   1
 
#define SFSubdivSurfaceSectorNode_V5_NUMBITS   1
 
#define SFSubdivSurfaceSectorNode_V5_Count   1
 
#define SFWorldNode_V6_NUMBITS   4
 
#define SFWorldNode_V6_Count   12
 
#define SF3DNode_V6_NUMBITS   3
 
#define SF3DNode_V6_Count   5
 
#define SF2DNode_V6_NUMBITS   3
 
#define SF2DNode_V6_Count   5
 
#define SFGeometryNode_V6_NUMBITS   2
 
#define SFGeometryNode_V6_Count   2
 
#define SFTextureNode_V6_NUMBITS   2
 
#define SFTextureNode_V6_Count   3
 
#define SFFontStyleNode_V6_NUMBITS   1
 
#define SFFontStyleNode_V6_Count   1
 
#define SFLinePropertiesNode_V6_NUMBITS   1
 
#define SFLinePropertiesNode_V6_Count   1
 
#define SFTextureTransformNode_V6_NUMBITS   1
 
#define SFTextureTransformNode_V6_Count   1
 
#define SFViewportNode_V6_NUMBITS   1
 
#define SFViewportNode_V6_Count   1
 
#define SFWorldNode_V7_NUMBITS   4
 
#define SFWorldNode_V7_Count   11
 
#define SF3DNode_V7_NUMBITS   3
 
#define SF3DNode_V7_Count   6
 
#define SF2DNode_V7_NUMBITS   2
 
#define SF2DNode_V7_Count   3
 
#define SFAudioNode_V7_NUMBITS   2
 
#define SFAudioNode_V7_Count   2
 
#define SFTextureNode_V7_NUMBITS   1
 
#define SFTextureNode_V7_Count   1
 
#define SFDepthImageNode_V7_NUMBITS   1
 
#define SFDepthImageNode_V7_Count   1
 
#define SFDepthTextureNode_V7_NUMBITS   2
 
#define SFDepthTextureNode_V7_Count   2
 
#define SFWorldNode_V8_NUMBITS   2
 
#define SFWorldNode_V8_Count   2
 
#define SF3DNode_V8_NUMBITS   1
 
#define SF3DNode_V8_Count   1
 
#define SF2DNode_V8_NUMBITS   1
 
#define SF2DNode_V8_Count   1
 
#define SFMusicScoreNode_V8_NUMBITS   1
 
#define SFMusicScoreNode_V8_Count   1
 
#define SFWorldNode_V9_NUMBITS   3
 
#define SFWorldNode_V9_Count   6
 
#define SF3DNode_V9_NUMBITS   3
 
#define SF3DNode_V9_Count   6
 
#define SFGeometryNode_V9_NUMBITS   3
 
#define SFGeometryNode_V9_Count   6
 
#define SFWorldNode_V10_NUMBITS   3
 
#define SFWorldNode_V10_Count   5
 
#define SF3DNode_V10_NUMBITS   3
 
#define SF3DNode_V10_Count   5
 
#define SF2DNode_V10_NUMBITS   3
 
#define SF2DNode_V10_Count   4
 
#define SFTextureNode_V10_NUMBITS   1
 
#define SFTextureNode_V10_Count   1
 

Functions

u32 ALL_GetNodeType (const u32 *table, const u32 count, u32 NodeTag, u32 Version)
 
u32 NDT_V1_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V1_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V1_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V2_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V2_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V2_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V3_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V3_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V3_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V4_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V4_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V4_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V5_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V5_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V5_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V6_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V6_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V6_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V7_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V7_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V7_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V8_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V8_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V8_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V9_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V9_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V9_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_V10_GetNumBits (u32 NDT_Tag)
 
u32 NDT_V10_GetNodeTag (u32 Context_NDT_Tag, u32 NodeType)
 
u32 NDT_V10_GetNodeType (u32 NDT_Tag, u32 NodeTag)
 
u32 NDT_GetChildTable (u32 NodeTag)
 

Variables

static const u32 SFWorldNode_V1_TypeToTag [100]
 
static const u32 SF3DNode_V1_TypeToTag [52]
 
static const u32 SF2DNode_V1_TypeToTag [31]
 
static const u32 SFStreamingNode_V1_TypeToTag [5]
 
static const u32 SFAppearanceNode_V1_TypeToTag [1]
 
static const u32 SFAudioNode_V1_TypeToTag [7]
 
static const u32 SFBackground3DNode_V1_TypeToTag [1]
 
static const u32 SFBackground2DNode_V1_TypeToTag [1]
 
static const u32 SFGeometryNode_V1_TypeToTag [17]
 
static const u32 SFColorNode_V1_TypeToTag [1]
 
static const u32 SFTextureNode_V1_TypeToTag [5]
 
static const u32 SFCoordinateNode_V1_TypeToTag [1]
 
static const u32 SFCoordinate2DNode_V1_TypeToTag [1]
 
static const u32 SFExpressionNode_V1_TypeToTag [1]
 
static const u32 SFFaceDefMeshNode_V1_TypeToTag [1]
 
static const u32 SFFaceDefTablesNode_V1_TypeToTag [1]
 
static const u32 SFFaceDefTransformNode_V1_TypeToTag [1]
 
static const u32 SFFAPNode_V1_TypeToTag [1]
 
static const u32 SFFDPNode_V1_TypeToTag [1]
 
static const u32 SFFITNode_V1_TypeToTag [1]
 
static const u32 SFFogNode_V1_TypeToTag [1]
 
static const u32 SFFontStyleNode_V1_TypeToTag [1]
 
static const u32 SFTopNode_V1_TypeToTag [4]
 
static const u32 SFLinePropertiesNode_V1_TypeToTag [1]
 
static const u32 SFMaterialNode_V1_TypeToTag [2]
 
static const u32 SFNavigationInfoNode_V1_TypeToTag [1]
 
static const u32 SFNormalNode_V1_TypeToTag [1]
 
static const u32 SFTextureCoordinateNode_V1_TypeToTag [1]
 
static const u32 SFTextureTransformNode_V1_TypeToTag [1]
 
static const u32 SFViewpointNode_V1_TypeToTag [1]
 
static const u32 SFVisemeNode_V1_TypeToTag [1]
 
static const u32 SFWorldNode_V2_TypeToTag [12]
 
static const u32 SF3DNode_V2_TypeToTag [3]
 
static const u32 SF2DNode_V2_TypeToTag [2]
 
static const u32 SFGeometryNode_V2_TypeToTag [1]
 
static const u32 SFMaterialNode_V2_TypeToTag [2]
 
static const u32 SFBAPNode_V2_TypeToTag [1]
 
static const u32 SFBDPNode_V2_TypeToTag [1]
 
static const u32 SFBodyDefTableNode_V2_TypeToTag [1]
 
static const u32 SFBodySegmentConnectionHintNode_V2_TypeToTag [1]
 
static const u32 SFPerceptualParameterNode_V2_TypeToTag [1]
 
static const u32 SFWorldNode_V3_TypeToTag [3]
 
static const u32 SF3DNode_V3_TypeToTag [3]
 
static const u32 SF2DNode_V3_TypeToTag [3]
 
static const u32 SFTemporalNode_V3_TypeToTag [2]
 
static const u32 SFWorldNode_V4_TypeToTag [5]
 
static const u32 SF3DNode_V4_TypeToTag [5]
 
static const u32 SF2DNode_V4_TypeToTag [5]
 
static const u32 SFTextureNode_V4_TypeToTag [1]
 
static const u32 SFWorldNode_V5_TypeToTag [39]
 
static const u32 SF3DNode_V5_TypeToTag [17]
 
static const u32 SF2DNode_V5_TypeToTag [9]
 
static const u32 SFAppearanceNode_V5_TypeToTag [1]
 
static const u32 SFGeometryNode_V5_TypeToTag [10]
 
static const u32 SFTextureNode_V5_TypeToTag [1]
 
static const u32 SFDepthImageNode_V5_TypeToTag [1]
 
static const u32 SFBlendListNode_V5_TypeToTag [1]
 
static const u32 SFFrameListNode_V5_TypeToTag [1]
 
static const u32 SFLightMapNode_V5_TypeToTag [1]
 
static const u32 SFSurfaceMapNode_V5_TypeToTag [1]
 
static const u32 SFViewMapNode_V5_TypeToTag [1]
 
static const u32 SFParticleInitializerNode_V5_TypeToTag [1]
 
static const u32 SFInfluenceNode_V5_TypeToTag [2]
 
static const u32 SFDepthTextureNode_V5_TypeToTag [2]
 
static const u32 SFSBBoneNode_V5_TypeToTag [1]
 
static const u32 SFSBMuscleNode_V5_TypeToTag [1]
 
static const u32 SFSBSegmentNode_V5_TypeToTag [1]
 
static const u32 SFSBSiteNode_V5_TypeToTag [1]
 
static const u32 SFBaseMeshNode_V5_TypeToTag [1]
 
static const u32 SFSubdivSurfaceSectorNode_V5_TypeToTag [1]
 
static const u32 SFWorldNode_V6_TypeToTag [12]
 
static const u32 SF3DNode_V6_TypeToTag [5]
 
static const u32 SF2DNode_V6_TypeToTag [5]
 
static const u32 SFGeometryNode_V6_TypeToTag [2]
 
static const u32 SFTextureNode_V6_TypeToTag [3]
 
static const u32 SFFontStyleNode_V6_TypeToTag [1]
 
static const u32 SFLinePropertiesNode_V6_TypeToTag [1]
 
static const u32 SFTextureTransformNode_V6_TypeToTag [1]
 
static const u32 SFViewportNode_V6_TypeToTag [1]
 
static const u32 SFWorldNode_V7_TypeToTag [11]
 
static const u32 SF3DNode_V7_TypeToTag [6]
 
static const u32 SF2DNode_V7_TypeToTag [3]
 
static const u32 SFAudioNode_V7_TypeToTag [2]
 
static const u32 SFTextureNode_V7_TypeToTag [1]
 
static const u32 SFDepthImageNode_V7_TypeToTag [1]
 
static const u32 SFDepthTextureNode_V7_TypeToTag [2]
 
static const u32 SFWorldNode_V8_TypeToTag [2]
 
static const u32 SF3DNode_V8_TypeToTag [1]
 
static const u32 SF2DNode_V8_TypeToTag [1]
 
static const u32 SFMusicScoreNode_V8_TypeToTag [1]
 
static const u32 SFWorldNode_V9_TypeToTag [6]
 
static const u32 SF3DNode_V9_TypeToTag [6]
 
static const u32 SFGeometryNode_V9_TypeToTag [6]
 
static const u32 SFWorldNode_V10_TypeToTag [5]
 
static const u32 SF3DNode_V10_TypeToTag [5]
 
static const u32 SF2DNode_V10_TypeToTag [4]
 
static const u32 SFTextureNode_V10_TypeToTag [1]
 

Macro Definition Documentation

◆ SFWorldNode_V1_NUMBITS

#define SFWorldNode_V1_NUMBITS   7

◆ SFWorldNode_V1_Count

#define SFWorldNode_V1_Count   100

◆ SF3DNode_V1_NUMBITS

#define SF3DNode_V1_NUMBITS   6

◆ SF3DNode_V1_Count

#define SF3DNode_V1_Count   52

◆ SF2DNode_V1_NUMBITS

#define SF2DNode_V1_NUMBITS   5

◆ SF2DNode_V1_Count

#define SF2DNode_V1_Count   31

◆ SFStreamingNode_V1_NUMBITS

#define SFStreamingNode_V1_NUMBITS   3

◆ SFStreamingNode_V1_Count

#define SFStreamingNode_V1_Count   5

◆ SFAppearanceNode_V1_NUMBITS

#define SFAppearanceNode_V1_NUMBITS   1

◆ SFAppearanceNode_V1_Count

#define SFAppearanceNode_V1_Count   1

◆ SFAudioNode_V1_NUMBITS

#define SFAudioNode_V1_NUMBITS   3

◆ SFAudioNode_V1_Count

#define SFAudioNode_V1_Count   7

◆ SFBackground3DNode_V1_NUMBITS

#define SFBackground3DNode_V1_NUMBITS   1

◆ SFBackground3DNode_V1_Count

#define SFBackground3DNode_V1_Count   1

◆ SFBackground2DNode_V1_NUMBITS

#define SFBackground2DNode_V1_NUMBITS   1

◆ SFBackground2DNode_V1_Count

#define SFBackground2DNode_V1_Count   1

◆ SFGeometryNode_V1_NUMBITS

#define SFGeometryNode_V1_NUMBITS   5

◆ SFGeometryNode_V1_Count

#define SFGeometryNode_V1_Count   17

◆ SFColorNode_V1_NUMBITS

#define SFColorNode_V1_NUMBITS   1

◆ SFColorNode_V1_Count

#define SFColorNode_V1_Count   1

◆ SFTextureNode_V1_NUMBITS

#define SFTextureNode_V1_NUMBITS   3

◆ SFTextureNode_V1_Count

#define SFTextureNode_V1_Count   5

◆ SFCoordinateNode_V1_NUMBITS

#define SFCoordinateNode_V1_NUMBITS   1

◆ SFCoordinateNode_V1_Count

#define SFCoordinateNode_V1_Count   1

◆ SFCoordinate2DNode_V1_NUMBITS

#define SFCoordinate2DNode_V1_NUMBITS   1

◆ SFCoordinate2DNode_V1_Count

#define SFCoordinate2DNode_V1_Count   1

◆ SFExpressionNode_V1_NUMBITS

#define SFExpressionNode_V1_NUMBITS   1

◆ SFExpressionNode_V1_Count

#define SFExpressionNode_V1_Count   1

◆ SFFaceDefMeshNode_V1_NUMBITS

#define SFFaceDefMeshNode_V1_NUMBITS   1

◆ SFFaceDefMeshNode_V1_Count

#define SFFaceDefMeshNode_V1_Count   1

◆ SFFaceDefTablesNode_V1_NUMBITS

#define SFFaceDefTablesNode_V1_NUMBITS   1

◆ SFFaceDefTablesNode_V1_Count

#define SFFaceDefTablesNode_V1_Count   1

◆ SFFaceDefTransformNode_V1_NUMBITS

#define SFFaceDefTransformNode_V1_NUMBITS   1

◆ SFFaceDefTransformNode_V1_Count

#define SFFaceDefTransformNode_V1_Count   1

◆ SFFAPNode_V1_NUMBITS

#define SFFAPNode_V1_NUMBITS   1

◆ SFFAPNode_V1_Count

#define SFFAPNode_V1_Count   1

◆ SFFDPNode_V1_NUMBITS

#define SFFDPNode_V1_NUMBITS   1

◆ SFFDPNode_V1_Count

#define SFFDPNode_V1_Count   1

◆ SFFITNode_V1_NUMBITS

#define SFFITNode_V1_NUMBITS   1

◆ SFFITNode_V1_Count

#define SFFITNode_V1_Count   1

◆ SFFogNode_V1_NUMBITS

#define SFFogNode_V1_NUMBITS   1

◆ SFFogNode_V1_Count

#define SFFogNode_V1_Count   1

◆ SFFontStyleNode_V1_NUMBITS

#define SFFontStyleNode_V1_NUMBITS   1

◆ SFFontStyleNode_V1_Count

#define SFFontStyleNode_V1_Count   1

◆ SFTopNode_V1_NUMBITS

#define SFTopNode_V1_NUMBITS   3

◆ SFTopNode_V1_Count

#define SFTopNode_V1_Count   4

◆ SFLinePropertiesNode_V1_NUMBITS

#define SFLinePropertiesNode_V1_NUMBITS   1

◆ SFLinePropertiesNode_V1_Count

#define SFLinePropertiesNode_V1_Count   1

◆ SFMaterialNode_V1_NUMBITS

#define SFMaterialNode_V1_NUMBITS   2

◆ SFMaterialNode_V1_Count

#define SFMaterialNode_V1_Count   2

◆ SFNavigationInfoNode_V1_NUMBITS

#define SFNavigationInfoNode_V1_NUMBITS   1

◆ SFNavigationInfoNode_V1_Count

#define SFNavigationInfoNode_V1_Count   1

◆ SFNormalNode_V1_NUMBITS

#define SFNormalNode_V1_NUMBITS   1

◆ SFNormalNode_V1_Count

#define SFNormalNode_V1_Count   1

◆ SFTextureCoordinateNode_V1_NUMBITS

#define SFTextureCoordinateNode_V1_NUMBITS   1

◆ SFTextureCoordinateNode_V1_Count

#define SFTextureCoordinateNode_V1_Count   1

◆ SFTextureTransformNode_V1_NUMBITS

#define SFTextureTransformNode_V1_NUMBITS   1

◆ SFTextureTransformNode_V1_Count

#define SFTextureTransformNode_V1_Count   1

◆ SFViewpointNode_V1_NUMBITS

#define SFViewpointNode_V1_NUMBITS   1

◆ SFViewpointNode_V1_Count

#define SFViewpointNode_V1_Count   1

◆ SFVisemeNode_V1_NUMBITS

#define SFVisemeNode_V1_NUMBITS   1

◆ SFVisemeNode_V1_Count

#define SFVisemeNode_V1_Count   1

◆ SFWorldNode_V2_NUMBITS

#define SFWorldNode_V2_NUMBITS   4

◆ SFWorldNode_V2_Count

#define SFWorldNode_V2_Count   12

◆ SF3DNode_V2_NUMBITS

#define SF3DNode_V2_NUMBITS   3

◆ SF3DNode_V2_Count

#define SF3DNode_V2_Count   3

◆ SF2DNode_V2_NUMBITS

#define SF2DNode_V2_NUMBITS   2

◆ SF2DNode_V2_Count

#define SF2DNode_V2_Count   2

◆ SFGeometryNode_V2_NUMBITS

#define SFGeometryNode_V2_NUMBITS   2

◆ SFGeometryNode_V2_Count

#define SFGeometryNode_V2_Count   1

◆ SFMaterialNode_V2_NUMBITS

#define SFMaterialNode_V2_NUMBITS   2

◆ SFMaterialNode_V2_Count

#define SFMaterialNode_V2_Count   2

◆ SFBAPNode_V2_NUMBITS

#define SFBAPNode_V2_NUMBITS   2

◆ SFBAPNode_V2_Count

#define SFBAPNode_V2_Count   1

◆ SFBDPNode_V2_NUMBITS

#define SFBDPNode_V2_NUMBITS   2

◆ SFBDPNode_V2_Count

#define SFBDPNode_V2_Count   1

◆ SFBodyDefTableNode_V2_NUMBITS

#define SFBodyDefTableNode_V2_NUMBITS   2

◆ SFBodyDefTableNode_V2_Count

#define SFBodyDefTableNode_V2_Count   1

◆ SFBodySegmentConnectionHintNode_V2_NUMBITS

#define SFBodySegmentConnectionHintNode_V2_NUMBITS   2

◆ SFBodySegmentConnectionHintNode_V2_Count

#define SFBodySegmentConnectionHintNode_V2_Count   1

◆ SFPerceptualParameterNode_V2_NUMBITS

#define SFPerceptualParameterNode_V2_NUMBITS   2

◆ SFPerceptualParameterNode_V2_Count

#define SFPerceptualParameterNode_V2_Count   1

◆ SFWorldNode_V3_NUMBITS

#define SFWorldNode_V3_NUMBITS   2

◆ SFWorldNode_V3_Count

#define SFWorldNode_V3_Count   3

◆ SF3DNode_V3_NUMBITS

#define SF3DNode_V3_NUMBITS   2

◆ SF3DNode_V3_Count

#define SF3DNode_V3_Count   3

◆ SF2DNode_V3_NUMBITS

#define SF2DNode_V3_NUMBITS   2

◆ SF2DNode_V3_Count

#define SF2DNode_V3_Count   3

◆ SFTemporalNode_V3_NUMBITS

#define SFTemporalNode_V3_NUMBITS   2

◆ SFTemporalNode_V3_Count

#define SFTemporalNode_V3_Count   2

◆ SFWorldNode_V4_NUMBITS

#define SFWorldNode_V4_NUMBITS   3

◆ SFWorldNode_V4_Count

#define SFWorldNode_V4_Count   5

◆ SF3DNode_V4_NUMBITS

#define SF3DNode_V4_NUMBITS   3

◆ SF3DNode_V4_Count

#define SF3DNode_V4_Count   5

◆ SF2DNode_V4_NUMBITS

#define SF2DNode_V4_NUMBITS   3

◆ SF2DNode_V4_Count

#define SF2DNode_V4_Count   5

◆ SFTextureNode_V4_NUMBITS

#define SFTextureNode_V4_NUMBITS   1

◆ SFTextureNode_V4_Count

#define SFTextureNode_V4_Count   1

◆ SFWorldNode_V5_NUMBITS

#define SFWorldNode_V5_NUMBITS   6

◆ SFWorldNode_V5_Count

#define SFWorldNode_V5_Count   39

◆ SF3DNode_V5_NUMBITS

#define SF3DNode_V5_NUMBITS   5

◆ SF3DNode_V5_Count

#define SF3DNode_V5_Count   17

◆ SF2DNode_V5_NUMBITS

#define SF2DNode_V5_NUMBITS   4

◆ SF2DNode_V5_Count

#define SF2DNode_V5_Count   9

◆ SFAppearanceNode_V5_NUMBITS

#define SFAppearanceNode_V5_NUMBITS   1

◆ SFAppearanceNode_V5_Count

#define SFAppearanceNode_V5_Count   1

◆ SFGeometryNode_V5_NUMBITS

#define SFGeometryNode_V5_NUMBITS   4

◆ SFGeometryNode_V5_Count

#define SFGeometryNode_V5_Count   10

◆ SFTextureNode_V5_NUMBITS

#define SFTextureNode_V5_NUMBITS   1

◆ SFTextureNode_V5_Count

#define SFTextureNode_V5_Count   1

◆ SFDepthImageNode_V5_NUMBITS

#define SFDepthImageNode_V5_NUMBITS   1

◆ SFDepthImageNode_V5_Count

#define SFDepthImageNode_V5_Count   1

◆ SFBlendListNode_V5_NUMBITS

#define SFBlendListNode_V5_NUMBITS   1

◆ SFBlendListNode_V5_Count

#define SFBlendListNode_V5_Count   1

◆ SFFrameListNode_V5_NUMBITS

#define SFFrameListNode_V5_NUMBITS   1

◆ SFFrameListNode_V5_Count

#define SFFrameListNode_V5_Count   1

◆ SFLightMapNode_V5_NUMBITS

#define SFLightMapNode_V5_NUMBITS   1

◆ SFLightMapNode_V5_Count

#define SFLightMapNode_V5_Count   1

◆ SFSurfaceMapNode_V5_NUMBITS

#define SFSurfaceMapNode_V5_NUMBITS   1

◆ SFSurfaceMapNode_V5_Count

#define SFSurfaceMapNode_V5_Count   1

◆ SFViewMapNode_V5_NUMBITS

#define SFViewMapNode_V5_NUMBITS   1

◆ SFViewMapNode_V5_Count

#define SFViewMapNode_V5_Count   1

◆ SFParticleInitializerNode_V5_NUMBITS

#define SFParticleInitializerNode_V5_NUMBITS   1

◆ SFParticleInitializerNode_V5_Count

#define SFParticleInitializerNode_V5_Count   1

◆ SFInfluenceNode_V5_NUMBITS

#define SFInfluenceNode_V5_NUMBITS   2

◆ SFInfluenceNode_V5_Count

#define SFInfluenceNode_V5_Count   2

◆ SFDepthTextureNode_V5_NUMBITS

#define SFDepthTextureNode_V5_NUMBITS   2

◆ SFDepthTextureNode_V5_Count

#define SFDepthTextureNode_V5_Count   2

◆ SFSBBoneNode_V5_NUMBITS

#define SFSBBoneNode_V5_NUMBITS   1

◆ SFSBBoneNode_V5_Count

#define SFSBBoneNode_V5_Count   1

◆ SFSBMuscleNode_V5_NUMBITS

#define SFSBMuscleNode_V5_NUMBITS   1

◆ SFSBMuscleNode_V5_Count

#define SFSBMuscleNode_V5_Count   1

◆ SFSBSegmentNode_V5_NUMBITS

#define SFSBSegmentNode_V5_NUMBITS   1

◆ SFSBSegmentNode_V5_Count

#define SFSBSegmentNode_V5_Count   1

◆ SFSBSiteNode_V5_NUMBITS

#define SFSBSiteNode_V5_NUMBITS   1

◆ SFSBSiteNode_V5_Count

#define SFSBSiteNode_V5_Count   1

◆ SFBaseMeshNode_V5_NUMBITS

#define SFBaseMeshNode_V5_NUMBITS   1

◆ SFBaseMeshNode_V5_Count

#define SFBaseMeshNode_V5_Count   1

◆ SFSubdivSurfaceSectorNode_V5_NUMBITS

#define SFSubdivSurfaceSectorNode_V5_NUMBITS   1

◆ SFSubdivSurfaceSectorNode_V5_Count

#define SFSubdivSurfaceSectorNode_V5_Count   1

◆ SFWorldNode_V6_NUMBITS

#define SFWorldNode_V6_NUMBITS   4

◆ SFWorldNode_V6_Count

#define SFWorldNode_V6_Count   12

◆ SF3DNode_V6_NUMBITS

#define SF3DNode_V6_NUMBITS   3

◆ SF3DNode_V6_Count

#define SF3DNode_V6_Count   5

◆ SF2DNode_V6_NUMBITS

#define SF2DNode_V6_NUMBITS   3

◆ SF2DNode_V6_Count

#define SF2DNode_V6_Count   5

◆ SFGeometryNode_V6_NUMBITS

#define SFGeometryNode_V6_NUMBITS   2

◆ SFGeometryNode_V6_Count

#define SFGeometryNode_V6_Count   2

◆ SFTextureNode_V6_NUMBITS

#define SFTextureNode_V6_NUMBITS   2

◆ SFTextureNode_V6_Count

#define SFTextureNode_V6_Count   3

◆ SFFontStyleNode_V6_NUMBITS

#define SFFontStyleNode_V6_NUMBITS   1

◆ SFFontStyleNode_V6_Count

#define SFFontStyleNode_V6_Count   1

◆ SFLinePropertiesNode_V6_NUMBITS

#define SFLinePropertiesNode_V6_NUMBITS   1

◆ SFLinePropertiesNode_V6_Count

#define SFLinePropertiesNode_V6_Count   1

◆ SFTextureTransformNode_V6_NUMBITS

#define SFTextureTransformNode_V6_NUMBITS   1

◆ SFTextureTransformNode_V6_Count

#define SFTextureTransformNode_V6_Count   1

◆ SFViewportNode_V6_NUMBITS

#define SFViewportNode_V6_NUMBITS   1

◆ SFViewportNode_V6_Count

#define SFViewportNode_V6_Count   1

◆ SFWorldNode_V7_NUMBITS

#define SFWorldNode_V7_NUMBITS   4

◆ SFWorldNode_V7_Count

#define SFWorldNode_V7_Count   11

◆ SF3DNode_V7_NUMBITS

#define SF3DNode_V7_NUMBITS   3

◆ SF3DNode_V7_Count

#define SF3DNode_V7_Count   6

◆ SF2DNode_V7_NUMBITS

#define SF2DNode_V7_NUMBITS   2

◆ SF2DNode_V7_Count

#define SF2DNode_V7_Count   3

◆ SFAudioNode_V7_NUMBITS

#define SFAudioNode_V7_NUMBITS   2

◆ SFAudioNode_V7_Count

#define SFAudioNode_V7_Count   2

◆ SFTextureNode_V7_NUMBITS

#define SFTextureNode_V7_NUMBITS   1

◆ SFTextureNode_V7_Count

#define SFTextureNode_V7_Count   1

◆ SFDepthImageNode_V7_NUMBITS

#define SFDepthImageNode_V7_NUMBITS   1

◆ SFDepthImageNode_V7_Count

#define SFDepthImageNode_V7_Count   1

◆ SFDepthTextureNode_V7_NUMBITS

#define SFDepthTextureNode_V7_NUMBITS   2

◆ SFDepthTextureNode_V7_Count

#define SFDepthTextureNode_V7_Count   2

◆ SFWorldNode_V8_NUMBITS

#define SFWorldNode_V8_NUMBITS   2

◆ SFWorldNode_V8_Count

#define SFWorldNode_V8_Count   2

◆ SF3DNode_V8_NUMBITS

#define SF3DNode_V8_NUMBITS   1

◆ SF3DNode_V8_Count

#define SF3DNode_V8_Count   1

◆ SF2DNode_V8_NUMBITS

#define SF2DNode_V8_NUMBITS   1

◆ SF2DNode_V8_Count

#define SF2DNode_V8_Count   1

◆ SFMusicScoreNode_V8_NUMBITS

#define SFMusicScoreNode_V8_NUMBITS   1

◆ SFMusicScoreNode_V8_Count

#define SFMusicScoreNode_V8_Count   1

◆ SFWorldNode_V9_NUMBITS

#define SFWorldNode_V9_NUMBITS   3

◆ SFWorldNode_V9_Count

#define SFWorldNode_V9_Count   6

◆ SF3DNode_V9_NUMBITS

#define SF3DNode_V9_NUMBITS   3

◆ SF3DNode_V9_Count

#define SF3DNode_V9_Count   6

◆ SFGeometryNode_V9_NUMBITS

#define SFGeometryNode_V9_NUMBITS   3

◆ SFGeometryNode_V9_Count

#define SFGeometryNode_V9_Count   6

◆ SFWorldNode_V10_NUMBITS

#define SFWorldNode_V10_NUMBITS   3

◆ SFWorldNode_V10_Count

#define SFWorldNode_V10_Count   5

◆ SF3DNode_V10_NUMBITS

#define SF3DNode_V10_NUMBITS   3

◆ SF3DNode_V10_Count

#define SF3DNode_V10_Count   5

◆ SF2DNode_V10_NUMBITS

#define SF2DNode_V10_NUMBITS   3

◆ SF2DNode_V10_Count

#define SF2DNode_V10_Count   4

◆ SFTextureNode_V10_NUMBITS

#define SFTextureNode_V10_NUMBITS   1

◆ SFTextureNode_V10_Count

#define SFTextureNode_V10_Count   1

Function Documentation

◆ ALL_GetNodeType()

u32 ALL_GetNodeType ( const u32 table,
const u32  count,
u32  NodeTag,
u32  Version 
)
+ Here is the caller graph for this function:

◆ NDT_V1_GetNumBits()

u32 NDT_V1_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V1_GetNodeTag()

u32 NDT_V1_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V1_GetNodeType()

u32 NDT_V1_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V2_GetNumBits()

u32 NDT_V2_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V2_GetNodeTag()

u32 NDT_V2_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V2_GetNodeType()

u32 NDT_V2_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V3_GetNumBits()

u32 NDT_V3_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V3_GetNodeTag()

u32 NDT_V3_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V3_GetNodeType()

u32 NDT_V3_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V4_GetNumBits()

u32 NDT_V4_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V4_GetNodeTag()

u32 NDT_V4_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V4_GetNodeType()

u32 NDT_V4_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V5_GetNumBits()

u32 NDT_V5_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V5_GetNodeTag()

u32 NDT_V5_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V5_GetNodeType()

u32 NDT_V5_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V6_GetNumBits()

u32 NDT_V6_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V6_GetNodeTag()

u32 NDT_V6_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V6_GetNodeType()

u32 NDT_V6_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V7_GetNumBits()

u32 NDT_V7_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V7_GetNodeTag()

u32 NDT_V7_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V7_GetNodeType()

u32 NDT_V7_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V8_GetNumBits()

u32 NDT_V8_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V8_GetNodeTag()

u32 NDT_V8_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V8_GetNodeType()

u32 NDT_V8_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V9_GetNumBits()

u32 NDT_V9_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V9_GetNodeTag()

u32 NDT_V9_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V9_GetNodeType()

u32 NDT_V9_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_V10_GetNumBits()

u32 NDT_V10_GetNumBits ( u32  NDT_Tag)
+ Here is the caller graph for this function:

◆ NDT_V10_GetNodeTag()

u32 NDT_V10_GetNodeTag ( u32  Context_NDT_Tag,
u32  NodeType 
)
+ Here is the caller graph for this function:

◆ NDT_V10_GetNodeType()

u32 NDT_V10_GetNodeType ( u32  NDT_Tag,
u32  NodeTag 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ NDT_GetChildTable()

u32 NDT_GetChildTable ( u32  NodeTag)

Variable Documentation

◆ SFWorldNode_V1_TypeToTag

const u32 SFWorldNode_V1_TypeToTag[100]
static
Initial value:
= {
TAG_MPEG4_Anchor, TAG_MPEG4_AnimationStream, TAG_MPEG4_Appearance, TAG_MPEG4_AudioBuffer, TAG_MPEG4_AudioClip, TAG_MPEG4_AudioDelay, TAG_MPEG4_AudioFX, TAG_MPEG4_AudioMix, TAG_MPEG4_AudioSource, TAG_MPEG4_AudioSwitch, TAG_MPEG4_Background, TAG_MPEG4_Background2D, TAG_MPEG4_Billboard, TAG_MPEG4_Bitmap, TAG_MPEG4_Box, TAG_MPEG4_Circle, TAG_MPEG4_Collision, TAG_MPEG4_Color, TAG_MPEG4_ColorInterpolator, TAG_MPEG4_CompositeTexture2D, TAG_MPEG4_CompositeTexture3D, TAG_MPEG4_Conditional, TAG_MPEG4_Cone, TAG_MPEG4_Coordinate, TAG_MPEG4_Coordinate2D, TAG_MPEG4_CoordinateInterpolator, TAG_MPEG4_CoordinateInterpolator2D, TAG_MPEG4_Curve2D, TAG_MPEG4_Cylinder, TAG_MPEG4_CylinderSensor, TAG_MPEG4_DirectionalLight, TAG_MPEG4_DiscSensor, TAG_MPEG4_ElevationGrid, TAG_MPEG4_Expression, TAG_MPEG4_Extrusion, TAG_MPEG4_Face, TAG_MPEG4_FaceDefMesh, TAG_MPEG4_FaceDefTables, TAG_MPEG4_FaceDefTransform, TAG_MPEG4_FAP, TAG_MPEG4_FDP, TAG_MPEG4_FIT, TAG_MPEG4_Fog, TAG_MPEG4_FontStyle, TAG_MPEG4_Form, TAG_MPEG4_Group, TAG_MPEG4_ImageTexture, TAG_MPEG4_IndexedFaceSet, TAG_MPEG4_IndexedFaceSet2D, TAG_MPEG4_IndexedLineSet, TAG_MPEG4_IndexedLineSet2D, TAG_MPEG4_Inline, TAG_MPEG4_LOD, TAG_MPEG4_Layer2D, TAG_MPEG4_Layer3D, TAG_MPEG4_Layout, TAG_MPEG4_LineProperties, TAG_MPEG4_ListeningPoint, TAG_MPEG4_Material, TAG_MPEG4_Material2D, TAG_MPEG4_MovieTexture, TAG_MPEG4_NavigationInfo, TAG_MPEG4_Normal, TAG_MPEG4_NormalInterpolator, TAG_MPEG4_OrderedGroup, TAG_MPEG4_OrientationInterpolator, TAG_MPEG4_PixelTexture, TAG_MPEG4_PlaneSensor, TAG_MPEG4_PlaneSensor2D, TAG_MPEG4_PointLight, TAG_MPEG4_PointSet, TAG_MPEG4_PointSet2D, TAG_MPEG4_PositionInterpolator, TAG_MPEG4_PositionInterpolator2D, TAG_MPEG4_ProximitySensor2D, TAG_MPEG4_ProximitySensor, TAG_MPEG4_QuantizationParameter, TAG_MPEG4_Rectangle, TAG_MPEG4_ScalarInterpolator, TAG_MPEG4_Script, TAG_MPEG4_Shape, TAG_MPEG4_Sound, TAG_MPEG4_Sound2D, TAG_MPEG4_Sphere, TAG_MPEG4_SphereSensor, TAG_MPEG4_SpotLight, TAG_MPEG4_Switch, TAG_MPEG4_TermCap, TAG_MPEG4_Text, TAG_MPEG4_TextureCoordinate, TAG_MPEG4_TextureTransform, TAG_MPEG4_TimeSensor, TAG_MPEG4_TouchSensor, TAG_MPEG4_Transform, TAG_MPEG4_Transform2D, TAG_MPEG4_Valuator, TAG_MPEG4_Viewpoint, TAG_MPEG4_VisibilitySensor, TAG_MPEG4_Viseme, TAG_MPEG4_WorldInfo
}

◆ SF3DNode_V1_TypeToTag

const u32 SF3DNode_V1_TypeToTag[52]
static
Initial value:
= {
TAG_MPEG4_Anchor, TAG_MPEG4_AnimationStream, TAG_MPEG4_Background, TAG_MPEG4_Background2D, TAG_MPEG4_Billboard, TAG_MPEG4_Collision, TAG_MPEG4_ColorInterpolator, TAG_MPEG4_Conditional, TAG_MPEG4_CoordinateInterpolator, TAG_MPEG4_CoordinateInterpolator2D, TAG_MPEG4_CylinderSensor, TAG_MPEG4_DirectionalLight, TAG_MPEG4_DiscSensor, TAG_MPEG4_Face, TAG_MPEG4_Fog, TAG_MPEG4_Form, TAG_MPEG4_Group, TAG_MPEG4_Inline, TAG_MPEG4_LOD, TAG_MPEG4_Layer2D, TAG_MPEG4_Layer3D, TAG_MPEG4_Layout, TAG_MPEG4_ListeningPoint, TAG_MPEG4_NavigationInfo, TAG_MPEG4_NormalInterpolator, TAG_MPEG4_OrderedGroup, TAG_MPEG4_OrientationInterpolator, TAG_MPEG4_PlaneSensor, TAG_MPEG4_PlaneSensor2D, TAG_MPEG4_PointLight, TAG_MPEG4_PositionInterpolator, TAG_MPEG4_PositionInterpolator2D, TAG_MPEG4_ProximitySensor2D, TAG_MPEG4_ProximitySensor, TAG_MPEG4_QuantizationParameter, TAG_MPEG4_ScalarInterpolator, TAG_MPEG4_Script, TAG_MPEG4_Shape, TAG_MPEG4_Sound, TAG_MPEG4_Sound2D, TAG_MPEG4_SphereSensor, TAG_MPEG4_SpotLight, TAG_MPEG4_Switch, TAG_MPEG4_TermCap, TAG_MPEG4_TimeSensor, TAG_MPEG4_TouchSensor, TAG_MPEG4_Transform, TAG_MPEG4_Transform2D, TAG_MPEG4_Valuator, TAG_MPEG4_Viewpoint, TAG_MPEG4_VisibilitySensor, TAG_MPEG4_WorldInfo
}

◆ SF2DNode_V1_TypeToTag

const u32 SF2DNode_V1_TypeToTag[31]
static
Initial value:
= {
TAG_MPEG4_Anchor, TAG_MPEG4_AnimationStream, TAG_MPEG4_Background2D, TAG_MPEG4_ColorInterpolator, TAG_MPEG4_Conditional, TAG_MPEG4_CoordinateInterpolator2D, TAG_MPEG4_DiscSensor, TAG_MPEG4_Face, TAG_MPEG4_Form, TAG_MPEG4_Group, TAG_MPEG4_Inline, TAG_MPEG4_LOD, TAG_MPEG4_Layer2D, TAG_MPEG4_Layer3D, TAG_MPEG4_Layout, TAG_MPEG4_OrderedGroup, TAG_MPEG4_PlaneSensor2D, TAG_MPEG4_PositionInterpolator2D, TAG_MPEG4_ProximitySensor2D, TAG_MPEG4_QuantizationParameter, TAG_MPEG4_ScalarInterpolator, TAG_MPEG4_Script, TAG_MPEG4_Shape, TAG_MPEG4_Sound2D, TAG_MPEG4_Switch, TAG_MPEG4_TermCap, TAG_MPEG4_TimeSensor, TAG_MPEG4_TouchSensor, TAG_MPEG4_Transform2D, TAG_MPEG4_Valuator, TAG_MPEG4_WorldInfo
}

◆ SFStreamingNode_V1_TypeToTag

const u32 SFStreamingNode_V1_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_AnimationStream, TAG_MPEG4_AudioClip, TAG_MPEG4_AudioSource, TAG_MPEG4_Inline, TAG_MPEG4_MovieTexture
}

◆ SFAppearanceNode_V1_TypeToTag

const u32 SFAppearanceNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Appearance
}

◆ SFAudioNode_V1_TypeToTag

const u32 SFAudioNode_V1_TypeToTag[7]
static
Initial value:
= {
TAG_MPEG4_AudioBuffer, TAG_MPEG4_AudioClip, TAG_MPEG4_AudioDelay, TAG_MPEG4_AudioFX, TAG_MPEG4_AudioMix, TAG_MPEG4_AudioSource, TAG_MPEG4_AudioSwitch
}

◆ SFBackground3DNode_V1_TypeToTag

const u32 SFBackground3DNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Background
}

◆ SFBackground2DNode_V1_TypeToTag

const u32 SFBackground2DNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Background2D
}

◆ SFGeometryNode_V1_TypeToTag

const u32 SFGeometryNode_V1_TypeToTag[17]
static
Initial value:
= {
TAG_MPEG4_Bitmap, TAG_MPEG4_Box, TAG_MPEG4_Circle, TAG_MPEG4_Cone, TAG_MPEG4_Curve2D, TAG_MPEG4_Cylinder, TAG_MPEG4_ElevationGrid, TAG_MPEG4_Extrusion, TAG_MPEG4_IndexedFaceSet, TAG_MPEG4_IndexedFaceSet2D, TAG_MPEG4_IndexedLineSet, TAG_MPEG4_IndexedLineSet2D, TAG_MPEG4_PointSet, TAG_MPEG4_PointSet2D, TAG_MPEG4_Rectangle, TAG_MPEG4_Sphere, TAG_MPEG4_Text
}

◆ SFColorNode_V1_TypeToTag

const u32 SFColorNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Color
}

◆ SFTextureNode_V1_TypeToTag

const u32 SFTextureNode_V1_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_CompositeTexture2D, TAG_MPEG4_CompositeTexture3D, TAG_MPEG4_ImageTexture, TAG_MPEG4_MovieTexture, TAG_MPEG4_PixelTexture
}

◆ SFCoordinateNode_V1_TypeToTag

const u32 SFCoordinateNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Coordinate
}

◆ SFCoordinate2DNode_V1_TypeToTag

const u32 SFCoordinate2DNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Coordinate2D
}

◆ SFExpressionNode_V1_TypeToTag

const u32 SFExpressionNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Expression
}

◆ SFFaceDefMeshNode_V1_TypeToTag

const u32 SFFaceDefMeshNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FaceDefMesh
}

◆ SFFaceDefTablesNode_V1_TypeToTag

const u32 SFFaceDefTablesNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FaceDefTables
}

◆ SFFaceDefTransformNode_V1_TypeToTag

const u32 SFFaceDefTransformNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FaceDefTransform
}

◆ SFFAPNode_V1_TypeToTag

const u32 SFFAPNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FAP
}

◆ SFFDPNode_V1_TypeToTag

const u32 SFFDPNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FDP
}

◆ SFFITNode_V1_TypeToTag

const u32 SFFITNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FIT
}

◆ SFFogNode_V1_TypeToTag

const u32 SFFogNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Fog
}

◆ SFFontStyleNode_V1_TypeToTag

const u32 SFFontStyleNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_FontStyle
}

◆ SFTopNode_V1_TypeToTag

const u32 SFTopNode_V1_TypeToTag[4]
static
Initial value:
= {
TAG_MPEG4_Group, TAG_MPEG4_Layer2D, TAG_MPEG4_Layer3D, TAG_MPEG4_OrderedGroup
}

◆ SFLinePropertiesNode_V1_TypeToTag

const u32 SFLinePropertiesNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_LineProperties
}

◆ SFMaterialNode_V1_TypeToTag

const u32 SFMaterialNode_V1_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_Material, TAG_MPEG4_Material2D
}

◆ SFNavigationInfoNode_V1_TypeToTag

const u32 SFNavigationInfoNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_NavigationInfo
}

◆ SFNormalNode_V1_TypeToTag

const u32 SFNormalNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Normal
}

◆ SFTextureCoordinateNode_V1_TypeToTag

const u32 SFTextureCoordinateNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_TextureCoordinate
}

◆ SFTextureTransformNode_V1_TypeToTag

const u32 SFTextureTransformNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_TextureTransform
}

◆ SFViewpointNode_V1_TypeToTag

const u32 SFViewpointNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Viewpoint
}

◆ SFVisemeNode_V1_TypeToTag

const u32 SFVisemeNode_V1_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Viseme
}

◆ SFWorldNode_V2_TypeToTag

const u32 SFWorldNode_V2_TypeToTag[12]
static
Initial value:
= {
TAG_MPEG4_AcousticMaterial, TAG_MPEG4_AcousticScene, TAG_MPEG4_ApplicationWindow, TAG_MPEG4_BAP, TAG_MPEG4_BDP, TAG_MPEG4_Body, TAG_MPEG4_BodyDefTable, TAG_MPEG4_BodySegmentConnectionHint, TAG_MPEG4_DirectiveSound, TAG_MPEG4_Hierarchical3DMesh, TAG_MPEG4_MaterialKey, TAG_MPEG4_PerceptualParameters
}

◆ SF3DNode_V2_TypeToTag

const u32 SF3DNode_V2_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_AcousticScene, TAG_MPEG4_Body, TAG_MPEG4_DirectiveSound
}

◆ SF2DNode_V2_TypeToTag

const u32 SF2DNode_V2_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_ApplicationWindow, TAG_MPEG4_Body
}

◆ SFGeometryNode_V2_TypeToTag

const u32 SFGeometryNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Hierarchical3DMesh
}

◆ SFMaterialNode_V2_TypeToTag

const u32 SFMaterialNode_V2_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_AcousticMaterial, TAG_MPEG4_MaterialKey
}

◆ SFBAPNode_V2_TypeToTag

const u32 SFBAPNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_BAP
}

◆ SFBDPNode_V2_TypeToTag

const u32 SFBDPNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_BDP
}

◆ SFBodyDefTableNode_V2_TypeToTag

const u32 SFBodyDefTableNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_BodyDefTable
}

◆ SFBodySegmentConnectionHintNode_V2_TypeToTag

const u32 SFBodySegmentConnectionHintNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_BodySegmentConnectionHint
}

◆ SFPerceptualParameterNode_V2_TypeToTag

const u32 SFPerceptualParameterNode_V2_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_PerceptualParameters
}

◆ SFWorldNode_V3_TypeToTag

const u32 SFWorldNode_V3_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_TemporalTransform, TAG_MPEG4_TemporalGroup, TAG_MPEG4_ServerCommand
}

◆ SF3DNode_V3_TypeToTag

const u32 SF3DNode_V3_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_TemporalTransform, TAG_MPEG4_TemporalGroup, TAG_MPEG4_ServerCommand
}

◆ SF2DNode_V3_TypeToTag

const u32 SF2DNode_V3_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_TemporalTransform, TAG_MPEG4_TemporalGroup, TAG_MPEG4_ServerCommand
}

◆ SFTemporalNode_V3_TypeToTag

const u32 SFTemporalNode_V3_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_TemporalTransform, TAG_MPEG4_TemporalGroup
}

◆ SFWorldNode_V4_TypeToTag

const u32 SFWorldNode_V4_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_InputSensor, TAG_MPEG4_MatteTexture, TAG_MPEG4_MediaBuffer, TAG_MPEG4_MediaControl, TAG_MPEG4_MediaSensor
}

◆ SF3DNode_V4_TypeToTag

const u32 SF3DNode_V4_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_InputSensor, TAG_MPEG4_MatteTexture, TAG_MPEG4_MediaBuffer, TAG_MPEG4_MediaControl, TAG_MPEG4_MediaSensor
}

◆ SF2DNode_V4_TypeToTag

const u32 SF2DNode_V4_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_InputSensor, TAG_MPEG4_MatteTexture, TAG_MPEG4_MediaBuffer, TAG_MPEG4_MediaControl, TAG_MPEG4_MediaSensor
}

◆ SFTextureNode_V4_TypeToTag

const u32 SFTextureNode_V4_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_MatteTexture
}

◆ SFWorldNode_V5_TypeToTag

const u32 SFWorldNode_V5_TypeToTag[39]
static
Initial value:
= {
TAG_MPEG4_BitWrapper, TAG_MPEG4_CoordinateInterpolator4D, TAG_MPEG4_DepthImage, TAG_MPEG4_FFD, TAG_MPEG4_Implicit, TAG_MPEG4_XXLFM_Appearance, TAG_MPEG4_XXLFM_BlendList, TAG_MPEG4_XXLFM_FrameList, TAG_MPEG4_XXLFM_LightMap, TAG_MPEG4_XXLFM_SurfaceMapList, TAG_MPEG4_XXLFM_ViewMapList, TAG_MPEG4_MeshGrid, TAG_MPEG4_NonLinearDeformer, TAG_MPEG4_NurbsCurve, TAG_MPEG4_NurbsCurve2D, TAG_MPEG4_NurbsSurface, TAG_MPEG4_OctreeImage, TAG_MPEG4_XXParticles, TAG_MPEG4_XXParticleInitBox, TAG_MPEG4_XXPlanarObstacle, TAG_MPEG4_XXPointAttractor, TAG_MPEG4_PointTexture, TAG_MPEG4_PositionAnimator, TAG_MPEG4_PositionAnimator2D, TAG_MPEG4_PositionInterpolator4D, TAG_MPEG4_ProceduralTexture, TAG_MPEG4_Quadric, TAG_MPEG4_SBBone, TAG_MPEG4_SBMuscle, TAG_MPEG4_SBSegment, TAG_MPEG4_SBSite, TAG_MPEG4_SBSkinnedModel, TAG_MPEG4_SBVCAnimation, TAG_MPEG4_ScalarAnimator, TAG_MPEG4_SimpleTexture, TAG_MPEG4_SolidRep, TAG_MPEG4_SubdivisionSurface, TAG_MPEG4_SubdivSurfaceSector, TAG_MPEG4_WaveletSubdivisionSurface
}

◆ SF3DNode_V5_TypeToTag

const u32 SF3DNode_V5_TypeToTag[17]
static
Initial value:
= {
TAG_MPEG4_BitWrapper, TAG_MPEG4_CoordinateInterpolator4D, TAG_MPEG4_DepthImage, TAG_MPEG4_FFD, TAG_MPEG4_OctreeImage, TAG_MPEG4_XXParticles, TAG_MPEG4_PositionAnimator, TAG_MPEG4_PositionAnimator2D, TAG_MPEG4_PositionInterpolator4D, TAG_MPEG4_SBBone, TAG_MPEG4_SBMuscle, TAG_MPEG4_SBSegment, TAG_MPEG4_SBSite, TAG_MPEG4_SBSkinnedModel, TAG_MPEG4_SBVCAnimation, TAG_MPEG4_ScalarAnimator, TAG_MPEG4_WaveletSubdivisionSurface
}

◆ SF2DNode_V5_TypeToTag

const u32 SF2DNode_V5_TypeToTag[9]
static
Initial value:
= {
TAG_MPEG4_BitWrapper, TAG_MPEG4_PositionAnimator2D, TAG_MPEG4_SBBone, TAG_MPEG4_SBMuscle, TAG_MPEG4_SBSegment, TAG_MPEG4_SBSite, TAG_MPEG4_SBSkinnedModel, TAG_MPEG4_SBVCAnimation, TAG_MPEG4_ScalarAnimator
}

◆ SFAppearanceNode_V5_TypeToTag

const u32 SFAppearanceNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_Appearance
}

◆ SFGeometryNode_V5_TypeToTag

const u32 SFGeometryNode_V5_TypeToTag[10]
static
Initial value:
= {
TAG_MPEG4_BitWrapper, TAG_MPEG4_Implicit, TAG_MPEG4_MeshGrid, TAG_MPEG4_NonLinearDeformer, TAG_MPEG4_NurbsCurve, TAG_MPEG4_NurbsCurve2D, TAG_MPEG4_NurbsSurface, TAG_MPEG4_Quadric, TAG_MPEG4_SolidRep, TAG_MPEG4_SubdivisionSurface
}

◆ SFTextureNode_V5_TypeToTag

const u32 SFTextureNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_ProceduralTexture
}

◆ SFDepthImageNode_V5_TypeToTag

const u32 SFDepthImageNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_DepthImage
}

◆ SFBlendListNode_V5_TypeToTag

const u32 SFBlendListNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_BlendList
}

◆ SFFrameListNode_V5_TypeToTag

const u32 SFFrameListNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_FrameList
}

◆ SFLightMapNode_V5_TypeToTag

const u32 SFLightMapNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_LightMap
}

◆ SFSurfaceMapNode_V5_TypeToTag

const u32 SFSurfaceMapNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_SurfaceMapList
}

◆ SFViewMapNode_V5_TypeToTag

const u32 SFViewMapNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXLFM_ViewMapList
}

◆ SFParticleInitializerNode_V5_TypeToTag

const u32 SFParticleInitializerNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XXParticleInitBox
}

◆ SFInfluenceNode_V5_TypeToTag

const u32 SFInfluenceNode_V5_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_XXPlanarObstacle, TAG_MPEG4_XXPointAttractor
}

◆ SFDepthTextureNode_V5_TypeToTag

const u32 SFDepthTextureNode_V5_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_PointTexture, TAG_MPEG4_SimpleTexture
}

◆ SFSBBoneNode_V5_TypeToTag

const u32 SFSBBoneNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SBBone
}

◆ SFSBMuscleNode_V5_TypeToTag

const u32 SFSBMuscleNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SBMuscle
}

◆ SFSBSegmentNode_V5_TypeToTag

const u32 SFSBSegmentNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SBSegment
}

◆ SFSBSiteNode_V5_TypeToTag

const u32 SFSBSiteNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SBSite
}

◆ SFBaseMeshNode_V5_TypeToTag

const u32 SFBaseMeshNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SubdivisionSurface
}

◆ SFSubdivSurfaceSectorNode_V5_TypeToTag

const u32 SFSubdivSurfaceSectorNode_V5_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_SubdivSurfaceSector
}

◆ SFWorldNode_V6_TypeToTag

const u32 SFWorldNode_V6_TypeToTag[12]
static
Initial value:
= {
TAG_MPEG4_Clipper2D, TAG_MPEG4_ColorTransform, TAG_MPEG4_Ellipse, TAG_MPEG4_LinearGradient, TAG_MPEG4_PathLayout, TAG_MPEG4_RadialGradient, TAG_MPEG4_SynthesizedTexture, TAG_MPEG4_TransformMatrix2D, TAG_MPEG4_Viewport, TAG_MPEG4_XCurve2D, TAG_MPEG4_XFontStyle, TAG_MPEG4_XLineProperties
}

◆ SF3DNode_V6_TypeToTag

const u32 SF3DNode_V6_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_Clipper2D, TAG_MPEG4_ColorTransform, TAG_MPEG4_PathLayout, TAG_MPEG4_TransformMatrix2D, TAG_MPEG4_Viewport
}

◆ SF2DNode_V6_TypeToTag

const u32 SF2DNode_V6_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_Clipper2D, TAG_MPEG4_ColorTransform, TAG_MPEG4_PathLayout, TAG_MPEG4_TransformMatrix2D, TAG_MPEG4_Viewport
}

◆ SFGeometryNode_V6_TypeToTag

const u32 SFGeometryNode_V6_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_Ellipse, TAG_MPEG4_XCurve2D
}

◆ SFTextureNode_V6_TypeToTag

const u32 SFTextureNode_V6_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_LinearGradient, TAG_MPEG4_RadialGradient, TAG_MPEG4_SynthesizedTexture
}

◆ SFFontStyleNode_V6_TypeToTag

const u32 SFFontStyleNode_V6_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XFontStyle
}

◆ SFLinePropertiesNode_V6_TypeToTag

const u32 SFLinePropertiesNode_V6_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_XLineProperties
}

◆ SFTextureTransformNode_V6_TypeToTag

const u32 SFTextureTransformNode_V6_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_TransformMatrix2D
}

◆ SFViewportNode_V6_TypeToTag

const u32 SFViewportNode_V6_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_Viewport
}

◆ SFWorldNode_V7_TypeToTag

const u32 SFWorldNode_V7_TypeToTag[11]
static
Initial value:
= {
TAG_MPEG4_AdvancedAudioBuffer, TAG_MPEG4_AudioChannelConfig, TAG_MPEG4_DepthImageV2, TAG_MPEG4_MorphShape, TAG_MPEG4_MultiTexture, TAG_MPEG4_PointTextureV2, TAG_MPEG4_SBVCAnimationV2, TAG_MPEG4_SimpleTextureV2, TAG_MPEG4_SurroundingSound, TAG_MPEG4_Transform3DAudio, TAG_MPEG4_WideSound
}

◆ SF3DNode_V7_TypeToTag

const u32 SF3DNode_V7_TypeToTag[6]
static
Initial value:
= {
TAG_MPEG4_DepthImageV2, TAG_MPEG4_MorphShape, TAG_MPEG4_SBVCAnimationV2, TAG_MPEG4_SurroundingSound, TAG_MPEG4_Transform3DAudio, TAG_MPEG4_WideSound
}

◆ SF2DNode_V7_TypeToTag

const u32 SF2DNode_V7_TypeToTag[3]
static
Initial value:
= {
TAG_MPEG4_MorphShape, TAG_MPEG4_SBVCAnimationV2, TAG_MPEG4_Transform3DAudio
}

◆ SFAudioNode_V7_TypeToTag

const u32 SFAudioNode_V7_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_AdvancedAudioBuffer, TAG_MPEG4_AudioChannelConfig
}

◆ SFTextureNode_V7_TypeToTag

const u32 SFTextureNode_V7_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_MultiTexture
}

◆ SFDepthImageNode_V7_TypeToTag

const u32 SFDepthImageNode_V7_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_DepthImageV2
}

◆ SFDepthTextureNode_V7_TypeToTag

const u32 SFDepthTextureNode_V7_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_PointTextureV2, TAG_MPEG4_SimpleTextureV2
}

◆ SFWorldNode_V8_TypeToTag

const u32 SFWorldNode_V8_TypeToTag[2]
static
Initial value:
= {
TAG_MPEG4_ScoreShape, TAG_MPEG4_MusicScore
}

◆ SF3DNode_V8_TypeToTag

const u32 SF3DNode_V8_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_ScoreShape
}

◆ SF2DNode_V8_TypeToTag

const u32 SF2DNode_V8_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_ScoreShape
}

◆ SFMusicScoreNode_V8_TypeToTag

const u32 SFMusicScoreNode_V8_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_MusicScore
}

◆ SFWorldNode_V9_TypeToTag

const u32 SFWorldNode_V9_TypeToTag[6]
static
Initial value:
= {
TAG_MPEG4_FootPrintSetNode, TAG_MPEG4_FootPrintNode, TAG_MPEG4_BuildingPartNode, TAG_MPEG4_RoofNode, TAG_MPEG4_FacadeNode, TAG_MPEG4_Shadow
}

◆ SF3DNode_V9_TypeToTag

const u32 SF3DNode_V9_TypeToTag[6]
static
Initial value:
= {
TAG_MPEG4_FootPrintSetNode, TAG_MPEG4_FootPrintNode, TAG_MPEG4_BuildingPartNode, TAG_MPEG4_RoofNode, TAG_MPEG4_FacadeNode, TAG_MPEG4_Shadow
}

◆ SFGeometryNode_V9_TypeToTag

const u32 SFGeometryNode_V9_TypeToTag[6]
static
Initial value:
= {
TAG_MPEG4_FootPrintSetNode, TAG_MPEG4_FootPrintNode, TAG_MPEG4_BuildingPartNode, TAG_MPEG4_RoofNode, TAG_MPEG4_FacadeNode, TAG_MPEG4_Shadow
}

◆ SFWorldNode_V10_TypeToTag

const u32 SFWorldNode_V10_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_CacheTexture, TAG_MPEG4_EnvironmentTest, TAG_MPEG4_KeyNavigator, TAG_MPEG4_SpacePartition, TAG_MPEG4_Storage
}

◆ SF3DNode_V10_TypeToTag

const u32 SF3DNode_V10_TypeToTag[5]
static
Initial value:
= {
TAG_MPEG4_CacheTexture, TAG_MPEG4_EnvironmentTest, TAG_MPEG4_KeyNavigator, TAG_MPEG4_SpacePartition, TAG_MPEG4_Storage
}

◆ SF2DNode_V10_TypeToTag

const u32 SF2DNode_V10_TypeToTag[4]
static
Initial value:
= {
TAG_MPEG4_CacheTexture, TAG_MPEG4_EnvironmentTest, TAG_MPEG4_KeyNavigator, TAG_MPEG4_Storage
}

◆ SFTextureNode_V10_TypeToTag

const u32 SFTextureNode_V10_TypeToTag[1]
static
Initial value:
= {
TAG_MPEG4_CacheTexture
}