#include <scenegraph_dev.h>
◆ EventType
u8 GF_ProtoFieldInterface::EventType |
◆ FieldType
u8 GF_ProtoFieldInterface::FieldType |
◆ FieldName
char* GF_ProtoFieldInterface::FieldName |
◆ def_value
void* GF_ProtoFieldInterface::def_value |
◆ def_sfnode_value
GF_Node* GF_ProtoFieldInterface::def_sfnode_value |
◆ def_mfnode_value
◆ IN_index
u32 GF_ProtoFieldInterface::IN_index |
◆ OUT_index
u32 GF_ProtoFieldInterface::OUT_index |
◆ DEF_index
u32 GF_ProtoFieldInterface::DEF_index |
◆ ALL_index
u32 GF_ProtoFieldInterface::ALL_index |
◆ QP_Type
u32 GF_ProtoFieldInterface::QP_Type |
◆ hasMinMax
u32 GF_ProtoFieldInterface::hasMinMax |
◆ qp_min_value
void* GF_ProtoFieldInterface::qp_min_value |
◆ qp_max_value
void * GF_ProtoFieldInterface::qp_max_value |
◆ NumBits
u32 GF_ProtoFieldInterface::NumBits |
◆ Anim_Type
u32 GF_ProtoFieldInterface::Anim_Type |
◆ userpriv
void* GF_ProtoFieldInterface::userpriv |
◆ OnDelete
void(* GF_ProtoFieldInterface::OnDelete) (void *ptr) |